yaze
0.3.2
Link to the Past ROM Editor
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editor → zelda3 Relation
File in src/app/editor
Includes file in src/zelda3
core
/
content_registry.cc
game_data.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
custom_collision.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
dimension_service.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
object_dimensions.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
object_drawer.h
dungeon
/
dungeon_canvas_viewer.cc
resource_labels.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
room.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
room_layer_manager.h
dungeon
/
dungeon_canvas_viewer.cc
dungeon
/
room_object.h
dungeon
/
dungeon_canvas_viewer.cc
sprite
/
sprite.h
dungeon
/
dungeon_canvas_viewer.cc
zelda3_labels.h
dungeon
/
dungeon_canvas_viewer.h
dungeon
/
dungeon_editor_system.h
dungeon
/
dungeon_canvas_viewer.h
game_data.h
dungeon
/
dungeon_canvas_viewer.h
dungeon
/
room.h
dungeon
/
dungeon_canvas_viewer.h
dungeon
/
room_layer_manager.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
custom_object.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
dungeon_editor_system.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
dungeon_rom_addresses.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
dungeon_validator.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
object_dimensions.h
dungeon
/
dungeon_editor_v2.cc
resource_labels.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
room.h
dungeon
/
dungeon_editor_v2.cc
dungeon
/
water_fill_zone.h
dungeon
/
dungeon_editor_v2.h
dungeon
/
dungeon_editor_system.h
dungeon
/
dungeon_editor_v2.h
game_data.h
dungeon
/
dungeon_editor_v2.h
dungeon
/
room.h
dungeon
/
dungeon_editor_v2.h
dungeon
/
room_entrance.h
dungeon
/
dungeon_editor_v2.h
dungeon
/
room_object.h
dungeon
/
dungeon_object_interaction.cc
dungeon
/
dimension_service.h
dungeon
/
dungeon_object_interaction.h
dungeon
/
door_position.h
dungeon
/
dungeon_object_interaction.h
dungeon
/
door_types.h
dungeon
/
dungeon_object_interaction.h
dungeon
/
dungeon_editor_system.h
dungeon
/
dungeon_object_interaction.h
dungeon
/
object_drawer.h
dungeon
/
dungeon_object_interaction.h
dungeon
/
room.h
dungeon
/
dungeon_object_interaction.h
dungeon
/
room_object.h
dungeon
/
dungeon_object_interaction.h
sprite
/
sprite.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
custom_object.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
dimension_service.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
door_types.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
dungeon_editor_system.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
dungeon_object_editor.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
dungeon_object_registry.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
object_drawer.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
object_tile_editor.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
room.h
dungeon
/
dungeon_object_selector.cc
dungeon
/
room_object.h
dungeon
/
dungeon_object_selector.h
dungeon
/
dungeon_editor_system.h
dungeon
/
dungeon_object_selector.h
dungeon
/
dungeon_object_editor.h
dungeon
/
dungeon_object_selector.h
dungeon
/
dungeon_object_registry.h
dungeon
/
dungeon_object_selector.h
game_data.h
dungeon
/
dungeon_object_selector.h
dungeon
/
object_tile_editor.h
dungeon
/
dungeon_object_selector.h
dungeon
/
room.h
dungeon
/
dungeon_object_selector.h
dungeon
/
room_object.h
dungeon
/
dungeon_rendering_helpers.cc
dungeon
/
custom_collision.h
dungeon
/
dungeon_rendering_helpers.cc
dungeon
/
dimension_service.h
dungeon
/
dungeon_rendering_helpers.cc
dungeon
/
room.h
dungeon
/
dungeon_room_loader.cc
dungeon
/
room.h
dungeon
/
dungeon_room_loader.h
game_data.h
dungeon
/
dungeon_room_loader.h
dungeon
/
room.h
dungeon
/
dungeon_room_loader.h
dungeon
/
room_entrance.h
dungeon
/
dungeon_room_selector.cc
dungeon
/
dungeon_rom_addresses.h
dungeon
/
dungeon_room_selector.cc
resource_labels.h
dungeon
/
dungeon_room_selector.cc
dungeon
/
room.h
dungeon
/
dungeon_room_selector.cc
dungeon
/
room_entrance.h
dungeon
/
dungeon_room_selector.cc
dungeon
/
room_layer_manager.h
dungeon
/
dungeon_room_selector.h
game_data.h
dungeon
/
dungeon_room_selector.h
dungeon
/
room.h
dungeon
/
dungeon_room_selector.h
dungeon
/
room_entrance.h
dungeon
/
dungeon_undo_actions.h
dungeon
/
custom_collision.h
dungeon
/
dungeon_undo_actions.h
dungeon
/
room_object.h
dungeon
/
dungeon_usage_tracker.h
dungeon
/
room.h
editor_manager.cc
dungeon
/
custom_object.h
editor_manager.cc
dungeon
/
draw_routines
/
draw_routine_registry.h
editor_manager.cc
screen
/
dungeon_map.h
editor_manager.cc
dungeon
/
dungeon_rom_addresses.h
editor_manager.cc
game_data.h
editor_manager.cc
dungeon
/
oracle_rom_safety_preflight.h
editor_manager.cc
overworld
/
overworld.h
editor_manager.cc
overworld
/
overworld_entrance.h
editor_manager.cc
overworld
/
overworld_map.h
editor_manager.cc
resource_labels.h
editor_manager.cc
sprite
/
sprite.h
editor_manager.cc
dungeon
/
water_fill_zone.h
editor_manager.h
overworld
/
overworld.h
dungeon
/
object_selection.cc
dungeon
/
dimension_service.h
dungeon
/
object_selection.h
dungeon
/
object_dimensions.h
dungeon
/
object_selection.h
dungeon
/
room.h
dungeon
/
object_selection.h
dungeon
/
room_object.h
session_types.h
game_data.h
graphics
/
gfx_group_editor.h
game_data.h
graphics
/
graphics_editor.h
game_data.h
graphics
/
palette_controls_panel.h
game_data.h
graphics
/
paletteset_editor_panel.h
game_data.h
graphics
/
screen_editor.h
screen
/
dungeon_map.h
graphics
/
screen_editor.h
screen
/
inventory.h
graphics
/
screen_editor.h
screen
/
overworld_map_screen.h
graphics
/
screen_editor.h
screen
/
title_screen.h
dungeon
/
interaction
/
door_interaction_handler.cc
dungeon
/
dungeon_limits.h
dungeon
/
interaction
/
door_interaction_handler.h
dungeon
/
door_position.h
dungeon
/
interaction
/
door_interaction_handler.h
dungeon
/
door_types.h
dungeon
/
interaction
/
door_interaction_handler.h
dungeon
/
room.h
dungeon
/
interaction
/
interaction_context.h
dungeon
/
room.h
dungeon
/
interaction
/
interaction_mode.h
dungeon
/
door_types.h
dungeon
/
interaction
/
interaction_mode.h
dungeon
/
room_object.h
dungeon
/
interaction
/
item_interaction_handler.h
dungeon
/
room.h
dungeon
/
interaction
/
sprite_interaction_handler.cc
dungeon
/
dungeon_limits.h
dungeon
/
interaction
/
sprite_interaction_handler.h
sprite
/
sprite.h
dungeon
/
interaction
/
tile_object_handler.cc
dungeon
/
dimension_service.h
dungeon
/
interaction
/
tile_object_handler.cc
dungeon
/
dungeon_limits.h
dungeon
/
interaction
/
tile_object_handler.cc
dungeon
/
object_layer_semantics.h
dungeon
/
interaction
/
tile_object_handler.cc
dungeon
/
object_drawer.h
dungeon
/
interaction
/
tile_object_handler.h
dungeon
/
room.h
dungeon
/
interaction
/
tile_object_handler.h
dungeon
/
room_object.h
menu
/
menu_orchestrator.cc
overworld
/
overworld_map.h
music
/
instrument_editor_view.h
music
/
music_bank.h
music
/
instrument_editor_view.h
music
/
song_data.h
music
/
music_editor.h
music
/
asm_exporter.h
music
/
music_editor.h
music
/
asm_importer.h
music
/
music_editor.h
music
/
music_bank.h
music
/
music_editor.h
music
/
spc_serializer.h
music
/
music_player.cc
music
/
spc_serializer.h
music
/
music_player.cc
music
/
music_bank.h
music
/
music_player.h
music
/
music_bank.h
music
/
music_player.h
music
/
song_data.h
music
/
music_undo_actions.h
music
/
music_bank.h
music
/
music_undo_actions.h
music
/
song_data.h
music
/
piano_roll_view.cc
music
/
song_data.h
music
/
piano_roll_view.h
music
/
music_bank.h
music
/
piano_roll_view.h
music
/
song_data.h
music
/
sample_editor_view.h
music
/
music_bank.h
music
/
song_browser_view.h
music
/
music_bank.h
music
/
tracker_view.h
music
/
song_data.h
music
/
tracker_view.h
music
/
music_bank.h
overworld
/
canvas_navigation_manager.cc
overworld
/
overworld_map.h
overworld
/
canvas_navigation_manager.cc
overworld
/
overworld_version_helper.h
overworld
/
canvas_navigation_manager.h
common.h
overworld
/
canvas_navigation_manager.h
overworld
/
overworld.h
overworld
/
entity.cc
common.h
overworld
/
entity.cc
overworld
/
overworld_item.h
overworld
/
entity.h
common.h
overworld
/
entity.h
overworld
/
diggable_tiles.h
overworld
/
entity.h
overworld
/
diggable_tiles_patch.h
overworld
/
entity.h
overworld
/
overworld_entrance.h
overworld
/
entity.h
overworld
/
overworld_exit.h
overworld
/
entity.h
overworld
/
overworld_item.h
overworld
/
entity.h
sprite
/
sprite.h
overworld
/
entity_operations.h
overworld
/
overworld.h
overworld
/
entity_operations.h
overworld
/
overworld_entrance.h
overworld
/
entity_operations.h
overworld
/
overworld_exit.h
overworld
/
entity_operations.h
overworld
/
overworld_item.h
overworld
/
entity_operations.h
sprite
/
sprite.h
overworld
/
map_properties.cc
overworld
/
overworld_map.h
overworld
/
map_properties.cc
overworld
/
overworld_version_helper.h
overworld
/
map_properties.h
overworld
/
overworld.h
overworld
/
map_refresh_coordinator.cc
common.h
overworld
/
map_refresh_coordinator.cc
overworld
/
overworld.h
overworld
/
map_refresh_coordinator.cc
overworld
/
overworld_map.h
overworld
/
map_refresh_coordinator.cc
overworld
/
overworld_version_helper.h
overworld
/
map_refresh_coordinator.h
common.h
overworld
/
map_refresh_coordinator.h
overworld
/
overworld.h
overworld
/
overworld_canvas_renderer.cc
overworld
/
overworld.h
overworld
/
overworld_editor.cc
common.h
overworld
/
overworld_editor.cc
overworld
/
overworld.h
overworld
/
overworld_editor.cc
overworld
/
overworld_entrance.h
overworld
/
overworld_editor.cc
overworld
/
overworld_exit.h
overworld
/
overworld_editor.cc
overworld
/
overworld_item.h
overworld
/
overworld_editor.cc
overworld
/
overworld_map.h
overworld
/
overworld_editor.cc
overworld
/
overworld_version_helper.h
overworld
/
overworld_editor.cc
sprite
/
sprite.h
overworld
/
overworld_editor.h
overworld
/
overworld.h
overworld
/
overworld_entity_interaction.h
overworld
/
overworld.h
overworld
/
overworld_entity_interaction.h
overworld
/
overworld_entrance.h
overworld
/
overworld_entity_interaction.h
overworld
/
overworld_exit.h
overworld
/
overworld_entity_interaction.h
overworld
/
overworld_item.h
overworld
/
overworld_entity_interaction.h
sprite
/
sprite.h
overworld
/
overworld_entity_renderer.cc
common.h
overworld
/
overworld_entity_renderer.cc
overworld
/
overworld_item.h
overworld
/
overworld_entity_renderer.h
common.h
overworld
/
overworld_entity_renderer.h
overworld
/
overworld.h
overworld
/
overworld_sidebar.cc
overworld
/
overworld_map.h
overworld
/
overworld_sidebar.cc
overworld
/
overworld_version_helper.h
overworld
/
overworld_sidebar.h
overworld
/
overworld.h
overworld
/
overworld_toolbar.cc
overworld
/
overworld_version_helper.h
overworld
/
overworld_toolbar.h
overworld
/
overworld.h
overworld
/
overworld_undo_actions.h
overworld
/
overworld.h
overworld
/
scratch_space.cc
overworld
/
overworld.h
overworld
/
tile16_editor.cc
game_data.h
overworld
/
tile16_editor.cc
overworld
/
overworld.h
overworld
/
tile_painting_manager.cc
overworld
/
overworld.h
overworld
/
tile_painting_manager.h
overworld
/
overworld.h
overworld
/
usage_statistics_card.cc
overworld
/
overworld.h
overworld
/
usage_statistics_card.h
overworld
/
overworld.h
palette
/
palette_group_panel.h
game_data.h
palette
/
palette_utility.h
game_data.h
dungeon
/
panels
/
chest_editor_panel.h
dungeon
/
room.h
dungeon
/
panels
/
chest_editor_panel.h
zelda3_labels.h
dungeon
/
panels
/
custom_collision_panel.h
dungeon
/
custom_collision.h
dungeon
/
panels
/
custom_collision_panel.h
dungeon
/
dungeon_rom_addresses.h
dungeon
/
panels
/
custom_collision_panel.h
zelda3_labels.h
dungeon
/
panels
/
dungeon_entrances_panel.h
common.h
dungeon
/
panels
/
dungeon_entrances_panel.h
dungeon
/
room_entrance.h
dungeon
/
panels
/
dungeon_entrances_panel.h
resource_labels.h
dungeon
/
panels
/
dungeon_map_panel.h
dungeon
/
room.h
dungeon
/
panels
/
dungeon_map_panel.h
resource_labels.h
dungeon
/
panels
/
dungeon_room_graphics_panel.h
dungeon
/
room.h
dungeon
/
panels
/
dungeon_room_matrix_panel.h
dungeon
/
room.h
dungeon
/
panels
/
dungeon_room_matrix_panel.h
dungeon
/
room_layer_manager.h
dungeon
/
panels
/
dungeon_room_matrix_panel.h
resource_labels.h
dungeon
/
panels
/
dungeon_room_panel.h
dungeon
/
room.h
dungeon
/
panels
/
dungeon_room_panel.h
resource_labels.h
dungeon
/
panels
/
dungeon_settings_panel.cc
dungeon
/
room_layer_manager.h
dungeon
/
panels
/
dungeon_workbench_panel.cc
dungeon
/
door_types.h
dungeon
/
panels
/
dungeon_workbench_panel.cc
dungeon
/
room_entrance.h
dungeon
/
panels
/
dungeon_workbench_panel.cc
dungeon
/
room_object.h
dungeon
/
panels
/
dungeon_workbench_panel.cc
resource_labels.h
dungeon
/
panels
/
dungeon_workbench_panel.cc
sprite
/
sprite.h
dungeon
/
panels
/
item_editor_panel.h
dungeon
/
room.h
dungeon
/
panels
/
minecart_track_editor_panel.cc
dungeon
/
custom_collision.h
dungeon
/
panels
/
minecart_track_editor_panel.cc
dungeon
/
track_collision_generator.h
dungeon
/
panels
/
minecart_track_editor_panel.h
dungeon
/
room.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
door_types.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
dungeon_limits.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
dungeon_object_editor.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
dungeon_validator.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
object_drawer.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
object_layer_semantics.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
object_parser.h
dungeon
/
panels
/
object_editor_panel.cc
dungeon
/
room_object.h
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
door_types.h
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
dungeon_object_editor.h
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
dungeon_validator.h
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
object_drawer.h
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
object_parser.h
dungeon
/
panels
/
object_editor_panel.h
dungeon
/
room_object.h
dungeon
/
panels
/
object_editor_panel.h
game_data.h
dungeon
/
panels
/
object_tile_editor_panel.cc
dungeon
/
room_object.h
dungeon
/
panels
/
object_tile_editor_panel.h
dungeon
/
object_tile_editor.h
dungeon
/
panels
/
object_tile_editor_panel.h
dungeon
/
room.h
dungeon
/
panels
/
room_tag_editor_panel.cc
dungeon
/
room.h
dungeon
/
panels
/
room_tag_editor_panel.cc
resource_labels.h
dungeon
/
panels
/
room_tag_editor_panel.cc
zelda3_labels.h
dungeon
/
panels
/
room_tag_editor_panel.h
dungeon
/
room.h
dungeon
/
panels
/
sprite_editor_panel.h
dungeon
/
room.h
dungeon
/
panels
/
sprite_editor_panel.h
sprite
/
sprite.h
dungeon
/
panels
/
water_fill_panel.h
dungeon
/
dungeon_rom_addresses.h
dungeon
/
panels
/
water_fill_panel.h
dungeon
/
water_fill_zone.h
music
/
panels
/
music_instrument_editor_panel.h
music
/
music_bank.h
music
/
panels
/
music_piano_roll_panel.h
music
/
music_bank.h
music
/
panels
/
music_playback_control_panel.h
music
/
music_bank.h
music
/
panels
/
music_sample_editor_panel.h
music
/
music_bank.h
music
/
panels
/
music_song_browser_panel.h
music
/
music_bank.h
sprite
/
sprite_editor.cc
sprite
/
sprite.h
sprite
/
sprite_editor.h
sprite
/
sprite_oam_tables.h
system
/
command_palette.cc
resource_labels.h
system
/
rom_file_manager.cc
game_data.h
system
/
rom_lifecycle_manager.cc
dungeon
/
oracle_rom_safety_preflight.h
system
/
session_coordinator.cc
game_data.h
ui
/
rom_load_options_dialog.h
overworld
/
overworld_version_helper.h
ui
/
selection_properties_panel.cc
dungeon
/
room.h
ui
/
selection_properties_panel.cc
zelda3_labels.h
ui
/
selection_properties_panel.cc
resource_labels.h
ui
/
settings_panel.cc
sprite
/
sprite.h
dungeon
/
widgets
/
dungeon_room_nav_widget.cc
dungeon
/
room.h
dungeon
/
widgets
/
dungeon_room_nav_widget.cc
resource_labels.h
dungeon
/
widgets
/
dungeon_workbench_toolbar.cc
resource_labels.h
src
app
editor
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