yaze 0.3.2
Link to the Past ROM Editor
 
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Related Pages
Here is a list of all related documentation pages:
 Getting Started
 A1 - Testing Guide
 YAZE Dependency Architecture & Build Optimization
 A2-test-dashboard-refactoring
 Build Instructions
 Platform Compatibility & CI/CD Fixes
 Build Presets Guide
 Git Workflow and Branching Strategy
 B5 - Architecture and Networking
 B6-zelda3-library-refactoring
 B7 - Architecture Refactoring Plan
 z3ed Command-Line Interface
 Testing z3ed Without ROM Files
 C3 - z3ed Agent Architecture Guide
 z3ed CLI Refactoring Summary
 z3ed Command Abstraction Layer Guide
 Asm Style Guide
 APU Timing Fix - Technical Analysis
 E2 - Development Guide
 API Reference
 E4 - Emulator Development Guide
 E5 - Debugging and Testing Guide
 Emulator Core Improvements Roadmap
 YAZE Startup Debugging Flags
 YAZE Emulator Enhancement Roadmap
 E9 - AI Agent Debugging Guide
 F2: Dungeon Editor v2 - Complete Guide
 Tile16 Editor Palette System
 Overworld Loading Guide
 Overworld Agent Guide - AI-Powered Overworld Editing
 Canvas System Overview
 SDL2 to SDL3 Migration and Rendering Abstraction Plan
 SNES Palette System Overview
 Graphics Renderer Migration - Complete Documentation
 Canvas Coordinate Synchronization and Scroll Fix
 G5 - GUI Consistency and Card-Based Architecture Guide
 Changelog
 EditorManager Architecture & Refactoring Guide
 Roadmap
 Future Improvements & Long-Term Vision
 yaze Documentation
 A Link to the Past ROM Reference
 yaze - Yet Another Zelda3 Editor
 YAZE Build Scripts
 Agent Editor Module
 YAZE Modern Command Handler Architecture
 SNES Palette Structure for ALTTP
 End-to-End (E2E) Tests
 yaze Test Suite
 Deprecated List
 Todo List