Last Updated: October 10, 2025
Status: Living Document
This document outlines potential improvements, experimental features, and long-term vision for yaze. Items here are aspirational and may or may not be implemented depending on community needs, technical feasibility, and development resources.
Architecture & Performance
Emulator Core Improvements
See docs/E6-emulator-improvements.md
for detailed emulator improvement roadmap.
Priority Items:
- APU Timing Fix: Cycle-accurate SPC700 execution for reliable music playback
- CPU Cycle Accuracy: Variable instruction timing for better game compatibility
- PPU Scanline Renderer: Replace pixel-based renderer for 20%+ performance boost
- Audio Buffering: Lock-free ring buffer to eliminate stuttering
Plugin Architecture (v0.5.x+)
Enable community extensions and custom tools.
Features:
- C API for plugin development
- Hot-reload capability for rapid iteration
- Plugin registry and discovery system
- Example plugins (custom exporters, automation tools)
Benefits:
- Community can extend without core changes
- Experimentation without bloating core
- Custom workflow tools per project needs
Multi-Threading Improvements
Parallelize heavy operations for better performance.
Opportunities:
- Background ROM loading
- Parallel graphics decompression
- Asynchronous file I/O
- Worker thread pool for batch operations
Graphics & Rendering
Advanced Graphics Editing
Full graphics sheet import/export workflow.
Features:
- Import modified PNG graphics sheets
- Automatic palette extraction and optimization
- Tile deduplication and compression
- Preview impact on ROM size
Use Cases:
- Complete graphics overhauls
- HD texture packs (with downscaling)
- Art asset pipelines
Alternative Rendering Backends
Support beyond SDL3 for specialized use cases.
Potential Backends:
- OpenGL: Maximum compatibility, explicit control
- Vulkan: High-performance, low-overhead (Linux/Windows)
- Metal: Native macOS/iOS performance
- WebGPU: Browser-based editor
Benefits:
- Platform-specific optimization
- Testing without hardware dependencies
- Future-proofing for new platforms
High-DPI / 4K Support
Perfect rendering on modern displays.
Improvements:
- Retina/4K-aware canvas rendering
- Scalable UI elements
- Crisp text at any zoom level
- Per-monitor DPI awareness
AI & Automation
Multi-Modal AI Input
Enhance z3ed
with visual understanding.
Features:
- Screenshot → context for AI
- "Fix this room" with image reference
- Visual diff analysis
- Automatic sprite positioning from mockups
Collaborative AI Sessions
Shared AI context in multiplayer editing.
Features:
- Shared AI conversation history
- AI-suggested edits visible to all users
- Collaborative problem-solving
- Role-based AI permissions
Automation & Scripting
Python/Lua scripting for batch operations.
Use Cases:
- Batch room modifications
- Automated testing scripts
- Custom validation rules
- Import/export pipelines
Content Editors
Music Editor UI
Visual interface for sound and music editing.
Features:
- Visual SPC700 music track editor
- Sound effect browser and editor
- Import custom SPC files
- Live preview while editing
Dialogue Editor
Comprehensive text editing system.
Features:
- Visual dialogue tree editor
- Text search across all dialogues
- Translation workflow support
- Character count warnings
- Preview in-game font rendering
Event Editor
Visual scripting for game events.
Features:
- Node-based event editor
- Trigger condition builder
- Preview event flow
- Debug event sequences
Hex Editor Enhancements
Power-user tool for low-level editing.
Features:
- Structure definitions (parse ROM data types)
- Search by data pattern
- Diff view between ROM versions
- Bookmark system for addresses
- Disassembly view integration
Collaboration & Networking
Real-Time Collaboration Improvements
Enhanced multi-user editing.
Features:
- Conflict resolution strategies
- User presence indicators (cursor position)
- Chat integration
- Permission system (read-only, edit, admin)
- Rollback/version control
Cloud ROM Storage
Optional cloud backup and sync.
Features:
- Encrypted cloud storage
- Automatic backups
- Cross-device sync
- Shared project workspaces
- Version history
Platform Support
Web Assembly Build
Browser-based yaze editor.
Benefits:
- No installation required
- Cross-platform by default
- Shareable projects via URL
- Integrated with cloud storage
Challenges:
- File system access limitations
- Performance considerations
- WebGPU renderer requirement
Mobile Support (iOS/Android)
Touch-optimized editor for tablets.
Features:
- Touch-friendly UI
- Stylus support
- Cloud sync with desktop
- Read-only preview mode for phones
Use Cases:
- Tablet editing on the go
- Reference/preview on phone
- Show ROM to players on mobile
Quality of Life
Undo/Redo System Enhancement
More granular and reliable undo.
Improvements:
- Per-editor undo stacks
- Undo history viewer
- Branching undo (tree structure)
- Persistent undo across sessions
Project Templates
Quick-start templates for common ROM hacks.
Templates:
- Vanilla+ (minimal changes)
- Graphics overhaul
- Randomizer base
- Custom story framework
Asset Library
Shared library of community assets.
Features:
- Import community sprites/graphics
- Share custom rooms/dungeons
- Tag-based search
- Rating and comments
- License tracking
Accessibility
Make yaze usable by everyone.
Features:
- Screen reader support
- Keyboard-only navigation
- Colorblind-friendly palettes
- High-contrast themes
- Adjustable font sizes
Testing & Quality
Automated Regression Testing
Catch bugs before they ship.
Features:
- Automated UI testing framework
- Visual regression tests (screenshot diffs)
- Performance regression detection
- Automated ROM patching tests
ROM Validation
Ensure ROM hacks are valid.
Features:
- Detect common errors (invalid pointers, etc.)
- Warn about compatibility issues
- Suggest fixes for problems
- Export validation report
Continuous Integration Enhancements
Better CI/CD pipeline.
Improvements:
- Build artifacts for every commit
- Automated performance benchmarks
- Coverage reports
- Security scanning
Documentation & Community
API Documentation Generator
Auto-generated API docs from code.
Features:
- Doxygen → web docs pipeline
- Example code snippets
- Interactive API explorer
- Versioned documentation
Video Tutorial System
In-app video tutorials.
Features:
- Embedded tutorial videos
- Step-by-step guided walkthroughs
- Context-sensitive help
- Community-contributed tutorials
ROM Hacking Wiki Integration
Link editor to wiki documentation.
Features:
- Context-sensitive wiki links
- Inline documentation for ROM structures
- Community knowledge base
- Translation support
Experimental / Research
Machine Learning Integration
AI-assisted ROM hacking.
Possibilities:
- Auto-generate room layouts
- Suggest difficulty curves
- Detect similar room patterns
- Generate sprite variations
VR/AR Visualization
Visualize SNES data in 3D.
Use Cases:
- 3D preview of overworld
- Virtual dungeon walkthrough
- Spatial room editing
Symbolic Execution
Advanced debugging technique.
Features:
- Explore all code paths
- Find unreachable code
- Detect potential bugs
- Generate test cases
Implementation Priority
These improvements are not scheduled and exist here as ideas for future development. Priority will be determined by:
- Community demand - What users actually need
- Technical feasibility - What's possible with current architecture
- Development resources - Available time and expertise
- Strategic fit - Alignment with project vision
Contributing Ideas
Have an idea for a future improvement?
- Open a GitHub Discussion in the "Ideas" category
- Describe the problem it solves
- Outline potential implementation approach
- Consider technical challenges
The best ideas are:
- Specific: Clear problem statement
- Valuable: Solves real user pain points
- Feasible: Realistic implementation
- Scoped: Can be broken into phases
Note: This is a living document. Ideas may be promoted to the active roadmap (I1-roadmap.md
) or removed as project priorities evolve.