yaze
0.3.2
Link to the Past ROM Editor
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app → platform Relation
File in src/app
Includes file in src/app/platform
editor
/
agent
/
agent_editor.cc
asset_loader.h
controller.cc
iwindow.h
controller.cc
sdl_compat.h
controller.cc
timing.h
controller.h
iwindow.h
controller.h
sdl_compat.h
emu
/
audio
/
apu.cc
sdl_compat.h
emu
/
audio
/
audio_backend.cc
sdl_compat.h
emu
/
audio
/
audio_backend.h
sdl_compat.h
gfx
/
backend
/
irenderer.h
sdl_compat.h
gfx
/
backend
/
sdl2_renderer.cc
sdl_compat.h
gui
/
canvas
/
canvas_context_menu.cc
sdl_compat.h
gfx
/
core
/
bitmap.cc
sdl_compat.h
gfx
/
core
/
bitmap.h
sdl_compat.h
gui
/
core
/
background_renderer.cc
timing.h
gui
/
core
/
style.cc
font_loader.h
editor
/
dungeon
/
dungeon_object_selector.cc
window.h
editor
/
editor_manager.cc
timing.h
emu
/
emu.cc
sdl_compat.h
emu
/
emu.cc
iwindow.h
editor
/
graphics
/
graphics_editor.cc
window.h
emu
/
input
/
input_backend.cc
sdl_compat.h
emu
/
input
/
sdl3_input_backend.h
sdl_compat.h
gfx
/
debug
/
performance
/
performance_profiler.h
sdl_compat.h
gfx
/
render
/
atlas_renderer.h
sdl_compat.h
gfx
/
resource
/
arena.cc
sdl_compat.h
gfx
/
types
/
snes_palette.cc
sdl_compat.h
editor
/
ui
/
welcome_screen.cc
timing.h
emu
/
ui
/
emulator_ui.cc
sdl_compat.h
emu
/
ui
/
input_handler.cc
sdl_compat.h
gfx
/
util
/
bpp_format_manager.h
sdl_compat.h
gfx
/
util
/
scad_format.h
sdl_compat.h
gui
/
widgets
/
dungeon_object_emulator_preview.cc
window.h
src
app
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