#include <agent_configuration_panel.h>
Public Attributes | |
| std::function< void(const AgentConfigState &) | update_config ) |
| std::function< void(bool force)> | refresh_models |
| std::function< void(const ModelPreset &) | apply_preset ) |
| std::function< void()> | apply_tool_preferences |
Definition at line 16 of file agent_configuration_panel.h.
| std::function<void(const AgentConfigState&) yaze::editor::AgentConfigurationPanel::Callbacks::update_config) |
Definition at line 17 of file agent_configuration_panel.h.
Referenced by yaze::editor::AgentConfigurationPanel::Draw().
| std::function<void(bool force)> yaze::editor::AgentConfigurationPanel::Callbacks::refresh_models |
Definition at line 18 of file agent_configuration_panel.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelConfigControls().
| std::function<void(const ModelPreset&) yaze::editor::AgentConfigurationPanel::Callbacks::apply_preset) |
Definition at line 19 of file agent_configuration_panel.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderModelDeck().
| std::function<void()> yaze::editor::AgentConfigurationPanel::Callbacks::apply_tool_preferences |
Definition at line 20 of file agent_configuration_panel.h.
Referenced by yaze::editor::AgentConfigurationPanel::RenderToolingControls().