A class to manage experimental feature flags. More...
#include <features.h>
Classes | |
| struct | Flags |
Public Member Functions | |
| std::string | Serialize () const |
Static Public Member Functions | |
| static Flags & | get () |
A class to manage experimental feature flags.
Definition at line 13 of file features.h.
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inlinestatic |
Definition at line 92 of file features.h.
Referenced by yaze::editor::RomLoadOptionsDialog::ApplyOptionsToFeatureFlags(), yaze::editor::OverworldEditor::CheckForCurrentMap(), yaze::zelda3::Overworld::CreateTile32Tilemap(), yaze::zelda3::Overworld::DecompressAllMapTilesParallel(), yaze::gui::FlagsMenu::DrawDungeonFlags(), yaze::gui::FlagsMenu::DrawOverworldFlags(), yaze::gui::FlagsMenu::DrawResourceFlags(), yaze::editor::OverworldEntityRenderer::DrawSprites(), yaze::editor::OverworldEntityRenderer::DrawSprites(), yaze::gui::FlagsMenu::DrawSystemFlags(), yaze::test::TestManager::DrawTestDashboard(), yaze::zelda3::Overworld::EnsureMapBuilt(), yaze::editor::EditorManager::GetCurrentFeatureFlags(), yaze::editor::EditorManager::Initialize(), yaze::editor::DungeonEditorV2::Load(), yaze::editor::OverworldEditor::LoadGraphics(), yaze::editor::EditorManager::LoadProjectWithRom(), yaze::util::LogManager::log(), main(), yaze::editor::MenuOrchestrator::OnToggleAsarPatch(), yaze::editor::MenuOrchestrator::OnToggleCustomLoading(), yaze::editor::EditorManager::OpenRomOrProject(), yaze::zelda3::OverworldMap::OverworldMap(), yaze::editor::OverworldEditor::Save(), yaze::zelda3::SaveGameData(), yaze::editor::EditorManager::SaveRom(), and Serialize().
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inline |
Definition at line 97 of file features.h.
References get().
