#include "app/editor/graphics/ui/scratch/graphics_scratch_view.h"#include "app/editor/graphics/graphics_palette_preview.h"#include "app/editor/graphics/graphics_scratch_storage.h"#include "app/editor/graphics/graphics_sheet_sync.h"#include "app/editor/graphics/graphics_undo_actions.h"#include "app/gfx/resource/arena.h"#include "app/gui/automation/widget_auto_register.h"#include "app/gui/core/style.h"#include "imgui/imgui.h"#include "imgui/misc/cpp/imgui_stdlib.h"#include "util/file_util.h"#include "util/macro.h"#include "util/platform_paths.h"#include "zelda3/gfx_sheet_storage.h"#include "zelda3/graphics_sheet_store.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::GraphicsScratchView::LibraryEdit |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{graphics_scratch_view.cc} |
Functions | |
| void | yaze::editor::anonymous_namespace{graphics_scratch_view.cc}::DefaultPalette (GraphicsScratchAsset &asset) |