yaze 0.3.2
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yaze::editor::GraphicsScratchAsset Struct Reference

#include <graphics_scratch_asset.h>

Public Member Functions

absl::Status Validate () const
 

Public Attributes

uint64_t id = 0
 
std::string name
 
std::string source
 
std::string source_path
 
uint64_t source_offset = 0
 
std::vector< uint8_t > original_chunk
 
int bpp = 4
 
std::vector< uint8_t > pixels = std::vector<uint8_t>(4096, 0)
 
std::array< uint16_t, 16 > palette {}
 

Detailed Description

Definition at line 20 of file graphics_scratch_asset.h.

Member Function Documentation

◆ Validate()

absl::Status yaze::editor::GraphicsScratchAsset::Validate ( ) const
inline

Member Data Documentation

◆ id

◆ name

◆ source

std::string yaze::editor::GraphicsScratchAsset::source

◆ source_path

std::string yaze::editor::GraphicsScratchAsset::source_path

◆ source_offset

uint64_t yaze::editor::GraphicsScratchAsset::source_offset = 0

◆ original_chunk

std::vector<uint8_t> yaze::editor::GraphicsScratchAsset::original_chunk

◆ bpp

◆ pixels

◆ palette


The documentation for this struct was generated from the following file: