#include <title_screen.h>
Definition at line 16 of file title_screen.h.
◆ Create()
void yaze::app::zelda3::screen::TitleScreen::Create |
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◆ BuildTileset()
void yaze::app::zelda3::screen::TitleScreen::BuildTileset |
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◆ LoadTitleScreen()
void yaze::app::zelda3::screen::TitleScreen::LoadTitleScreen |
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◆ sword_x_
int yaze::app::zelda3::screen::TitleScreen::sword_x_ = 0 |
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◆ mx_click_
int yaze::app::zelda3::screen::TitleScreen::mx_click_ = 0 |
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◆ my_click_
int yaze::app::zelda3::screen::TitleScreen::my_click_ = 0 |
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◆ mx_dist_
int yaze::app::zelda3::screen::TitleScreen::mx_dist_ = 0 |
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◆ my_dist_
int yaze::app::zelda3::screen::TitleScreen::my_dist_ = 0 |
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◆ last_x_
int yaze::app::zelda3::screen::TitleScreen::last_x_ = 0 |
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◆ last_y_
int yaze::app::zelda3::screen::TitleScreen::last_y_ = 0 |
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◆ x_in_
int yaze::app::zelda3::screen::TitleScreen::x_in_ = 0 |
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◆ y_in_
int yaze::app::zelda3::screen::TitleScreen::y_in_ = 0 |
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◆ dungmap_selected_tile_
int yaze::app::zelda3::screen::TitleScreen::dungmap_selected_tile_ = 0 |
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◆ dungmap_selected_
int yaze::app::zelda3::screen::TitleScreen::dungmap_selected_ = 0 |
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◆ selected_palette_
int yaze::app::zelda3::screen::TitleScreen::selected_palette_ = 0 |
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◆ total_floors_
int yaze::app::zelda3::screen::TitleScreen::total_floors_ = 0 |
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◆ current_floor_
int yaze::app::zelda3::screen::TitleScreen::current_floor_ = 0 |
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◆ num_basement_
int yaze::app::zelda3::screen::TitleScreen::num_basement_ = 0 |
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◆ num_floor_
int yaze::app::zelda3::screen::TitleScreen::num_floor_ = 0 |
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◆ selected_map_tile
int yaze::app::zelda3::screen::TitleScreen::selected_map_tile = 0 |
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◆ current_floor_rooms
int yaze::app::zelda3::screen::TitleScreen::current_floor_rooms |
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◆ current_floor_gfx
int yaze::app::zelda3::screen::TitleScreen::current_floor_gfx |
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◆ copied_data_rooms
int yaze::app::zelda3::screen::TitleScreen::copied_data_rooms |
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◆ copied_data_gfx
int yaze::app::zelda3::screen::TitleScreen::copied_data_gfx |
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◆ pal_selected_
int yaze::app::zelda3::screen::TitleScreen::pal_selected_ |
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◆ addresses
int yaze::app::zelda3::screen::TitleScreen::addresses[7] |
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Initial value:= {0x53de4, 0x53e2c, 0x53e08, 0x53e50,
0x53e74, 0x53e98, 0x53ebc}
Definition at line 46 of file title_screen.h.
◆ addressesgfx
int yaze::app::zelda3::screen::TitleScreen::addressesgfx[7] |
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Initial value:= {0x53ee0, 0x53f04, 0x53ef2, 0x53f16,
0x53f28, 0x53f3a, 0x53f4c}
Definition at line 48 of file title_screen.h.
◆ bossRoom
ushort yaze::app::zelda3::screen::TitleScreen::bossRoom = 0x000F |
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◆ selected_tile
ushort yaze::app::zelda3::screen::TitleScreen::selected_tile = 0 |
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◆ tilesBG1Buffer
ushort yaze::app::zelda3::screen::TitleScreen::tilesBG1Buffer[0x1000] |
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◆ tilesBG2Buffer
ushort yaze::app::zelda3::screen::TitleScreen::tilesBG2Buffer[0x1000] |
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◆ mapdata
uchar yaze::app::zelda3::screen::TitleScreen::mapdata |
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◆ dwmapdata
uchar yaze::app::zelda3::screen::TitleScreen::dwmapdata |
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◆ mDown
bool yaze::app::zelda3::screen::TitleScreen::mDown = false |
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◆ swordSelected
bool yaze::app::zelda3::screen::TitleScreen::swordSelected = false |
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◆ darkWorld
bool yaze::app::zelda3::screen::TitleScreen::darkWorld = false |
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◆ currentDungeonChanged
bool yaze::app::zelda3::screen::TitleScreen::currentDungeonChanged = false |
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◆ editedFromEditor
bool yaze::app::zelda3::screen::TitleScreen::editedFromEditor = false |
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◆ mouseDown
bool yaze::app::zelda3::screen::TitleScreen::mouseDown = false |
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◆ mdown
bool yaze::app::zelda3::screen::TitleScreen::mdown = false |
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◆ rom_
Rom yaze::app::zelda3::screen::TitleScreen::rom_ |
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◆ oam_data
gfx::OamTile yaze::app::zelda3::screen::TitleScreen::oam_data[10] |
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◆ selected_oam_tile
gfx::OamTile yaze::app::zelda3::screen::TitleScreen::selected_oam_tile |
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◆ last_selected_oam_tile
gfx::OamTile yaze::app::zelda3::screen::TitleScreen::last_selected_oam_tile |
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◆ tilesBG1Bitmap
gfx::Bitmap yaze::app::zelda3::screen::TitleScreen::tilesBG1Bitmap |
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◆ tilesBG2Bitmap
gfx::Bitmap yaze::app::zelda3::screen::TitleScreen::tilesBG2Bitmap |
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◆ oamBGBitmap
gfx::Bitmap yaze::app::zelda3::screen::TitleScreen::oamBGBitmap |
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◆ tiles8Bitmap
gfx::Bitmap yaze::app::zelda3::screen::TitleScreen::tiles8Bitmap |
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The documentation for this class was generated from the following files: