Object Attribute Memory tile abstraction container. More...
#include <snes_tile.h>
Public Member Functions | |
OamTile ()=default | |
OamTile (int x, int y, uint16_t tile, int pal, bool upper=false, int mx=0, int my=0) | |
Public Attributes | |
int | x_ |
int | y_ |
int | mx_ |
int | my_ |
int | pal_ |
uint16_t | tile_ |
Object Attribute Memory tile abstraction container.
Definition at line 158 of file snes_tile.h.
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default |
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inline |
Definition at line 167 of file snes_tile.h.
References tile_.
int yaze::app::gfx::OamTile::x_ |
Definition at line 160 of file snes_tile.h.
int yaze::app::gfx::OamTile::y_ |
Definition at line 161 of file snes_tile.h.
int yaze::app::gfx::OamTile::mx_ |
Definition at line 162 of file snes_tile.h.
int yaze::app::gfx::OamTile::my_ |
Definition at line 163 of file snes_tile.h.
int yaze::app::gfx::OamTile::pal_ |
Definition at line 164 of file snes_tile.h.
uint16_t yaze::app::gfx::OamTile::tile_ |
Definition at line 165 of file snes_tile.h.
Referenced by OamTile().