yaze 0.2.0
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common.h File Reference
#include <vector>
#include <cstdint>
#include <string>
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Classes

struct  yaze::app::zelda3::OWMapTiles
 Overworld map tile32 data. More...
 
class  yaze::app::zelda3::GameEntity
 Base class for all overworld and dungeon entities. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::zelda3
 Zelda 3 specific classes and functions.
 

Typedefs

using yaze::app::zelda3::OWBlockset = std::vector<std::vector<uint16_t>>
 Represents tile32 data for the overworld.
 
using yaze::app::zelda3::OWMapTiles = struct OWMapTiles