yaze 0.2.0
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::app::emu::anonymous_namespace{snes.cc} Namespace Reference

Functions

void input_latch (Input *input, bool value)
 
uint8_t input_read (Input *input)
 

Function Documentation

◆ input_latch()

void yaze::app::emu::anonymous_namespace{snes.cc}::input_latch ( Input * input,
bool value )

Definition at line 22 of file snes.cc.

References yaze::app::emu::Input::current_state_, input_latch(), yaze::app::emu::Input::latch_line_, and yaze::app::emu::Input::latched_state_.

Referenced by input_latch().

Here is the call graph for this function:

◆ input_read()

uint8_t yaze::app::emu::anonymous_namespace{snes.cc}::input_read ( Input * input)

Definition at line 27 of file snes.cc.

References yaze::app::emu::Input::current_state_, input_read(), yaze::app::emu::Input::latch_line_, and yaze::app::emu::Input::latched_state_.

Referenced by input_read().

Here is the call graph for this function: