#include <snes.h>
Public Attributes | |
uint8_t | type |
bool | latch_line_ |
uint16_t | current_state_ |
uint16_t | latched_state_ |
bool yaze::app::emu::Input::latch_line_ |
Definition at line 24 of file snes.h.
Referenced by yaze::app::emu::anonymous_namespace{snes.cc}::input_latch(), yaze::app::emu::anonymous_namespace{snes.cc}::input_read(), and yaze::app::emu::SNES::Reset().
uint16_t yaze::app::emu::Input::current_state_ |
Definition at line 26 of file snes.h.
Referenced by yaze::app::emu::anonymous_namespace{snes.cc}::input_latch(), yaze::app::emu::anonymous_namespace{snes.cc}::input_read(), and yaze::app::emu::SNES::SetButtonState().
uint16_t yaze::app::emu::Input::latched_state_ |
Definition at line 27 of file snes.h.
Referenced by yaze::app::emu::anonymous_namespace{snes.cc}::input_latch(), yaze::app::emu::anonymous_namespace{snes.cc}::input_read(), and yaze::app::emu::SNES::Reset().