Here is a list of all namespace functions with links to the namespace documentation for each function:
- s -
- SanitizeStorageKey() : yaze::project::anonymous_namespace{project.cc}
- SaveAllBlocks() : yaze::zelda3
- SaveAllChests() : yaze::zelda3
- SaveAllCollision() : yaze::zelda3
- SaveAllGraphicsData() : yaze, yaze::zelda3
- SaveAllPits() : yaze::zelda3
- SaveAllPotItems() : yaze::zelda3
- SaveAllTorches() : yaze::zelda3
- SaveAnnotationsFile() : yaze::cli::api::anonymous_namespace{api_handlers.cc}
- SaveCgx() : yaze::gfx
- SaveCol() : yaze::gfx
- SaveDungeonMaps() : yaze::zelda3
- SaveDungeonMapTile16() : yaze::zelda3
- SaveEntrances() : yaze::zelda3
- SaveExits() : yaze::zelda3
- SaveFile() : yaze::util
- SaveGameData() : yaze::zelda3
- SaveGfxGroups() : yaze::zelda3
- SaveHoles() : yaze::zelda3
- SaveItems() : yaze::zelda3
- SavePreferencesToIni() : yaze::editor::anonymous_namespace{user_settings.cc}
- SaveRomWithBackup() : yaze::cli::handlers::anonymous_namespace{dungeon_edit_commands.cc}
- SaveWaterFillZones() : yaze::editor::anonymous_namespace{dungeon_editor_v2.cc}
- ScaleColor() : yaze::editor::anonymous_namespace{dashboard_panel.cc}, yaze::editor::anonymous_namespace{editor_selection_dialog.cc}
- ScaledSize() : yaze::gui
- ScaledSpacing() : yaze::gui::plotting::anonymous_namespace{implot_support.cc}
- ScopePriority() : yaze::editor::anonymous_namespace{shortcut_manager.cc}
- ScreenToCanvas() : yaze::editor::dungeon_coords
- ScreenToTileQuick() : yaze::gui
- SectionHeader() : yaze::gui
- SeedOracleProjectInRecents() : yaze::editor::anonymous_namespace{editor_manager.cc}
- SelectablePalettePipeline() : yaze::gui
- SeparatorText() : yaze::gui
- SerializeMessageBundle() : yaze::editor
- SerializeMessagesToJson() : yaze::editor
- SerializeWidgetStateToJson() : yaze::core
- SessionMetricsToJson() : yaze::cli::agent::anonymous_namespace{simple_chat_session.cc}
- SessionState() : yaze::cli::handlers::anonymous_namespace{mesen_handlers.cc}
- SetBuffer() : yaze::gfx::lc_lz2
- SetColorsPalette() : yaze::zelda3::palette_internal
- SetCurrentEditor() : yaze::editor::ContentRegistry::Context
- SetCurrentProject() : yaze::editor::ContentRegistry::Context
- SetDungeonOverlayControlEnabled() : yaze::editor
- SetEventBus() : yaze::editor::ContentRegistry::Context
- SetFontPath() : yaze::anonymous_namespace{font_loader.cc}
- SetGameData() : yaze::editor::ContentRegistry::Context
- SetGlobalContext() : yaze::editor::ContentRegistry::Context
- SetMetalView() : yaze::platform::ios
- SetNextCanvasSize() : yaze::gui::CanvasUtils
- SetOracleMenuComponentOffset() : yaze::core
- SetOverlayTopInset() : yaze::platform::ios
- SetPreferHmagicSpriteNames() : yaze::zelda3
- SetRawMode() : yaze::cli::agent::anonymous_namespace{vim_mode.cc}
- SetRenderVSync() : yaze::platform
- SetRom() : yaze::editor::ContentRegistry::Context
- SetSafeAreaInsets() : yaze::platform::ios
- SetTouchScale() : yaze::platform::ios
- SetTraceHook() : yaze::zelda3::DrawRoutineUtils
- SetupCanvasTableColumn() : yaze::gui
- SetupResponsiveColumns() : yaze::gui
- SeverityToString() : yaze::cli::handlers::anonymous_namespace{oracle_menu_commands.cc}, yaze::cli
- Sha1Final() : yaze::util::anonymous_namespace{rom_hash.cc}
- Sha1Init() : yaze::util::anonymous_namespace{rom_hash.cc}
- Sha1ProcessBlock() : yaze::util::anonymous_namespace{rom_hash.cc}
- Sha1Update() : yaze::util::anonymous_namespace{rom_hash.cc}
- SHA256Transform() : yaze::cli::agent::tools::anonymous_namespace{project_tool.cc}
- ShapeNameForIndex() : yaze::editor::anonymous_namespace{polyhedral_editor_panel.cc}
- ShortcutContextToString() : yaze::gui
- ShouldSkipDirectory() : yaze::editor::anonymous_namespace{assembly_editor.cc}
- ShouldUseMockRom() : yaze::cli
- ShowDefaultPanelsForEditor() : yaze::editor::anonymous_namespace{layout_manager.cc}
- ShowMain() : yaze::cli
- ShowPatchExportDialog() : yaze::editor
- ShutdownSocketFd() : yaze::emu::mesen::anonymous_namespace{mesen_socket_client.cc}
- ShutdownWindow() : yaze::core
- SliderFloatWheel() : yaze::gui
- SliderIntWheel() : yaze::gui
- Small() : yaze::gui::IconSize
- SnapToEntityGrid() : yaze::editor
- SnapToGrid() : yaze::editor::snapping
- SnapToItemGrid() : yaze::editor::snapping
- SnapToSpriteGrid() : yaze::editor::snapping
- SnapToTile() : yaze::editor::snapping
- SnapToTileGrid() : yaze::editor::snapping
- SnesColorButton() : yaze::gui
- SnesColorEdit4() : yaze::gui
- SnesColorToImVec4() : yaze::gfx
- SnesTo8bppColor() : yaze::gfx
- SnesTo8bppSheet() : yaze::gfx
- SnesToPc() : anonymous_namespace{dungeon_object_emulator_preview.cc}, yaze::cli::anonymous_namespace{overworld_doctor_commands.cc}, yaze::emu::render, yaze, yaze::zelda3::anonymous_namespace{game_data.cc}
- SnesToPcLoRom() : yaze::cli::anonymous_namespace{hex_inspector_commands.cc}, yaze::cli::anonymous_namespace{overworld_validate_commands.cc}
- SortFolderItem() : yaze::editor::anonymous_namespace{assembly_editor.cc}
- SplitCompressionPiece() : yaze::gfx::lc_lz2
- SplitCompressionPieceV3() : yaze::gfx::lc_lz2
- SplitQueryTokens() : yaze::core::anonymous_namespace{story_event_graph_query.cc}
- SpriteToCameraCoords() : yaze::editor::dungeon_coords
- SquareIconButton() : yaze::editor::anonymous_namespace{dungeon_workbench_toolbar.cc}
- StartDma() : yaze::emu
- StartsWithText() : yaze::editor::anonymous_namespace{agent_configuration_panel.cc}, yaze::editor::anonymous_namespace{agent_editor.cc}
- StartupVisibilityFromString() : yaze
- StartupVisibilityToString() : yaze
- StatusBadge() : yaze::editor::AgentUI, yaze::gui
- StatusCodeName() : yaze::cli::handlers::anonymous_namespace{dungeon_collision_commands.cc}
- StatusIndicator() : yaze::gui
- StatusToString() : yaze::cli::anonymous_namespace{proposal_registry.cc}
- StepRightPanel() : yaze::editor::anonymous_namespace{right_panel_manager.cc}
- stle() : yaze::zelda3::anonymous_namespace{hyrule_magic.cc}
- stle0() : yaze::zelda3::anonymous_namespace{hyrule_magic.cc}
- stle1() : yaze::zelda3::anonymous_namespace{hyrule_magic.cc}
- stle16b() : yaze::zelda3
- stle16b_i() : yaze::zelda3
- stle2() : yaze::zelda3::anonymous_namespace{hyrule_magic.cc}
- stle3() : yaze::zelda3::anonymous_namespace{hyrule_magic.cc}
- StoryEventNodeMatchesFilter() : yaze::core
- StoryEventNodeMatchesQuery() : yaze::core
- StoryNodeStatusAllowed() : yaze::core
- StringToButton() : yaze::cli::handlers::anonymous_namespace{emulator_commands.cc}
- StringToDir() : yaze::editor::layout_designer::anonymous_namespace{layout_serialization.cc}
- StringToNodeType() : yaze::editor::layout_designer::anonymous_namespace{layout_serialization.cc}
- StringToResourceType() : yaze::zelda3
- StripComment() : yaze::cli::anonymous_namespace{test_suite_loader.cc}
- StripSessionPrefix() : yaze::editor::anonymous_namespace{editor_manager.cc}
- StyledButton() : yaze::editor::AgentUI, yaze::gui
- SuccessButton() : yaze::gui
- SwitchColumn() : yaze::gui
- SwitchComponents() : yaze::cli::anonymous_namespace{tui.cc}
- SyncTilesInfoArray() : yaze::editor::anonymous_namespace{tile16_editor.cc}