#include <overlay_manager_panel.h>
Public Attributes | |
| bool * | show_grid = nullptr |
| bool * | show_object_bounds = nullptr |
| bool * | show_coordinate_overlay = nullptr |
| bool * | show_room_debug_info = nullptr |
| bool * | show_texture_debug = nullptr |
| bool * | show_layer_info = nullptr |
| bool * | show_minecart_tracks = nullptr |
| bool * | show_custom_collision = nullptr |
| bool * | show_track_collision = nullptr |
| bool * | show_camera_quadrants = nullptr |
| bool * | show_minecart_sprites = nullptr |
| bool * | show_collision_legend = nullptr |
Definition at line 17 of file overlay_manager_panel.h.
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_grid = nullptr |
Definition at line 18 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_object_bounds = nullptr |
Definition at line 19 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_coordinate_overlay = nullptr |
Definition at line 20 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_room_debug_info = nullptr |
Definition at line 21 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_texture_debug = nullptr |
Definition at line 22 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_layer_info = nullptr |
Definition at line 23 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_minecart_tracks = nullptr |
Definition at line 24 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_custom_collision = nullptr |
Definition at line 25 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_track_collision = nullptr |
Definition at line 26 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_camera_quadrants = nullptr |
Definition at line 27 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_minecart_sprites = nullptr |
Definition at line 28 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().
| bool* yaze::editor::OverlayManagerPanel::OverlayState::show_collision_legend = nullptr |
Definition at line 29 of file overlay_manager_panel.h.
Referenced by yaze::editor::OverlayManagerPanel::Draw(), yaze::editor::OverlayManagerPanel::SetAll(), and yaze::editor::DungeonEditorV2::SyncPanelsToRoom().