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| absl::Status | yaze::editor::anonymous_namespace{pixel_index_command.cc}::ValidatePermutation (const PixelIndexPermutation &permutation) |
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| uint64_t | yaze::editor::anonymous_namespace{pixel_index_command.cc}::PhysicalMask (const PixelIndexTarget &target) |
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| bool | yaze::editor::anonymous_namespace{pixel_index_command.cc}::IsRaw3bpp (absl::Span< const uint8_t > pixels) |
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| void | yaze::editor::anonymous_namespace{pixel_index_command.cc}::RefreshSelectionPixels (GraphicsEditorState &state) |
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| absl::StatusOr< PixelOffsets > | yaze::editor::anonymous_namespace{pixel_index_command.cc}::SelectionOffsets (const PixelIndexPlan &plan) |
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| absl::StatusOr< std::vector< SourceCellKey > > | yaze::editor::anonymous_namespace{pixel_index_command.cc}::SelectedSourceCells (const GraphicsEditContext &source, const std::set< TileKey > &selected) |
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| absl::Status | yaze::editor::anonymous_namespace{pixel_index_command.cc}::CheckLiveSource (const PixelIndexPlan &plan) |
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| absl::Status | yaze::editor::anonymous_namespace{pixel_index_command.cc}::CaptureSourceGuard (const GraphicsEditorState &state, PixelIndexPlan &plan) |
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| absl::StatusOr< std::vector< PixelIndexTarget > > | yaze::editor::MakePixelIndexRectangleSelection (uint16_t sheet_id, int x, int y, int width, int height) |
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| absl::StatusOr< PixelIndexPlan > | yaze::editor::PlanPixelIndexPermutation (const GraphicsEditorState &state, const std::vector< PixelIndexTarget > &targets, const PixelIndexPermutation &permutation) |
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| absl::StatusOr< PixelIndexPlan > | yaze::editor::PlanPixelIndexReplacement (const GraphicsEditorState &state, const std::vector< PixelIndexTarget > &targets, const std::map< uint16_t, std::vector< uint8_t > > &after_sheets, std::string description) |
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| absl::Status | yaze::editor::ExecutePixelIndexPlan (GraphicsEditorState &state, const PixelIndexPlan &plan, PixelIndexExecution execution, const std::function< absl::Status(size_t)> &after_sheet_write) |
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| absl::Status | yaze::editor::ApplyPixelIndexPlan (GraphicsEditorState &state, UndoManager &history, const PixelIndexPlan &plan) |
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| absl::Status | yaze::editor::ApplyPixelIndexPermutation (GraphicsEditorState &state, UndoManager &history, const std::vector< PixelIndexTarget > &targets, const PixelIndexPermutation &permutation) |
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| absl::StatusOr< PixelIndexPlan > | yaze::editor::PlanColorIdPermutation (const GraphicsEditorState &state, const std::vector< PixelIndexTarget > &targets, const ColorIdPermutation &permutation) |
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| absl::Status | yaze::editor::ApplyColorIdPermutation (GraphicsEditorState &state, UndoManager &history, const std::vector< PixelIndexTarget > &targets, const ColorIdPermutation &permutation) |
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