yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_room_property_controls.h File Reference
#include <functional>
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Namespaces

namespace  yaze
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Enumerations

enum class  yaze::editor::RoomPropertyLayout {
  yaze::editor::kCompact , yaze::editor::kFull , yaze::editor::kCoreGraphics , yaze::editor::kCoreGraphicsRow ,
  yaze::editor::kRoomDetails , yaze::editor::kTags , yaze::editor::kMechanics
}
 

Functions

void yaze::editor::DrawDungeonRoomPropertyFields (DungeonCanvasViewer &viewer, zelda3::Room &room, int room_id, RoomPropertyLayout layout, const std::function< void()> &draw_pit_damage)