#include "app/editor/dungeon/dungeon_editor_v2.h"#include <algorithm>#include <memory>#include <set>#include <span>#include <tuple>#include <utility>#include <vector>#include "app/editor/dungeon/ui/window/minecart_track_editor_panel.h"#include "app/editor/system/session/hack_manifest_save_validation.h"#include "core/dungeon_stream_layout_adapter.h"#include "core/features.h"#include "util/macro.h"Go to the source code of this file.
Classes | |
| class | yaze::editor::anonymous_namespace{dungeon_editor_v2_selection_edits.cc}::DungeonSelectionAction |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{dungeon_editor_v2_selection_edits.cc} |
Functions | |
| absl::Status | yaze::editor::anonymous_namespace{dungeon_editor_v2_selection_edits.cc}::ValidateSwitchTransforms (std::span< const DungeonSpriteSnapshot > before, std::span< const DungeonSpriteSnapshot > after) |