yaze 0.3.2
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lyra_terrain_canvas.h File Reference
#include <array>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "app/editor/core/undo_manager.h"
#include "app/editor/overworld/painting/tile_brush.h"
#include "app/gfx/core/bitmap.h"
#include "app/gui/canvas/canvas.h"
#include "core/lyra_terrain_document.h"
#include "core/project.h"
#include "imgui/imgui.h"
#include "zelda3/overworld/overworld.h"
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Classes

class  yaze::editor::LyraTerrainCanvas
 
struct  yaze::editor::LyraTerrainCanvas::PropertyDraft
 
struct  yaze::editor::LyraTerrainCanvas::MapAssets
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

absl::StatusOr< std::string > yaze::editor::PublishLyraTerrainSource (const project::YazeProject &project, const std::string &source_path, const std::optional< std::string > &source_bytes, const core::LyraTerrainDocument &document)