yaze 0.3.2
Link to the Past ROM Editor
 
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color_id_permutation.h File Reference
#include <array>
#include <cstddef>
#include <cstdint>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/types/span.h"
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Go to the source code of this file.

Classes

struct  yaze::editor::ColorIdPermutation
 
struct  yaze::editor::ColorIdBacking
 
struct  yaze::editor::ColorIdTarget
 
struct  yaze::editor::ColorIdRangeEdit
 
struct  yaze::editor::ColorIdEditPlan
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

ColorIdPermutation yaze::editor::IdentityColorIdPermutation (int bpp)
 
absl::Status yaze::editor::ValidateColorIdPermutation (const ColorIdPermutation &permutation)
 
absl::Status yaze::editor::ValidateColorIdPermutationForBacking (const ColorIdPermutation &permutation, int backing_bpp)
 
absl::StatusOr< ColorIdPermutation > yaze::editor::MakeColorIdSwap (int bpp, int from, int to)
 
uint64_t yaze::editor::PhysicalPixelMask (uint64_t displayed_mask, bool hflip, bool vflip)
 
absl::StatusOr< ColorIdEditPlan > yaze::editor::PlanColorIdEdit (const std::vector< ColorIdBacking > &backings, const std::vector< ColorIdTarget > &targets, const ColorIdPermutation &permutation)
 
absl::Status yaze::editor::ApplyColorIdRangeEdit (const ColorIdRangeEdit &edit, int bpp, bool forward, std::vector< uint8_t > &pixels)