yaze 0.3.2
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yaze::editor::MinecartCollisionTool::Drag Struct Reference
Collaboration diagram for yaze::editor::MinecartCollisionTool::Drag:

Public Attributes

MinecartCollisionStamp stamp
 
zelda3::CustomCollisionMap before
 
float mouse_start_x = 0
 
float mouse_start_y = 0
 
int room_id = -1
 
bool moved = false
 

Detailed Description

Definition at line 52 of file minecart_collision_tool.h.

Member Data Documentation

◆ stamp

MinecartCollisionStamp yaze::editor::MinecartCollisionTool::Drag::stamp

Definition at line 53 of file minecart_collision_tool.h.

◆ before

zelda3::CustomCollisionMap yaze::editor::MinecartCollisionTool::Drag::before

Definition at line 54 of file minecart_collision_tool.h.

◆ mouse_start_x

float yaze::editor::MinecartCollisionTool::Drag::mouse_start_x = 0

Definition at line 55 of file minecart_collision_tool.h.

◆ mouse_start_y

float yaze::editor::MinecartCollisionTool::Drag::mouse_start_y = 0

Definition at line 56 of file minecart_collision_tool.h.

◆ room_id

int yaze::editor::MinecartCollisionTool::Drag::room_id = -1

Definition at line 57 of file minecart_collision_tool.h.

◆ moved

bool yaze::editor::MinecartCollisionTool::Drag::moved = false

Definition at line 58 of file minecart_collision_tool.h.


The documentation for this struct was generated from the following file: