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Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Functions | |
| bool | yaze::editor::CanEditDungeonEntrance (int slot_index, const zelda3::RoomEntrance &entrance) |
| bool | yaze::editor::MarkDungeonEntranceDirtyIfEditable (int slot_index, zelda3::RoomEntrance &entrance, bool properties_changed) |
| bool | yaze::editor::CanEditDungeonSpawnPoint (int slot_index, const zelda3::DungeonSpawnPoint &spawn) |
| bool | yaze::editor::MarkDungeonSpawnPointDirtyIfEditable (int slot_index, zelda3::DungeonSpawnPoint &spawn, bool properties_changed) |
Variables | |
| constexpr char | yaze::editor::kDungeonSpawnReadOnlyReason [] |