Convert camera coordinates back to room ID and local position. More...
#include <dungeon_coordinates.h>
Public Attributes | |
| int | room_id |
| int | local_pixel_x |
| int | local_pixel_y |
| int | local_tile_x |
| int | local_tile_y |
Convert camera coordinates back to room ID and local position.
| camera_x | 16-bit camera X coordinate |
| camera_y | 16-bit camera Y coordinate |
Definition at line 196 of file dungeon_coordinates.h.
| int yaze::editor::dungeon_coords::CameraToLocalResult::room_id |
Definition at line 197 of file dungeon_coordinates.h.
| int yaze::editor::dungeon_coords::CameraToLocalResult::local_pixel_x |
Definition at line 198 of file dungeon_coordinates.h.
| int yaze::editor::dungeon_coords::CameraToLocalResult::local_pixel_y |
Definition at line 199 of file dungeon_coordinates.h.
| int yaze::editor::dungeon_coords::CameraToLocalResult::local_tile_x |
Definition at line 200 of file dungeon_coordinates.h.
| int yaze::editor::dungeon_coords::CameraToLocalResult::local_tile_y |
Definition at line 201 of file dungeon_coordinates.h.