yaze 0.3.2
Link to the Past ROM Editor
 
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scratch_color_id_command.h File Reference
#include <cstdint>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/editor/graphics/color_id_permutation.h"
#include "app/editor/graphics/graphics_scratch_asset.h"
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Go to the source code of this file.

Classes

struct  yaze::editor::ScratchColorIdTarget
 
struct  yaze::editor::ScratchColorIdPlan
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

std::vector< ScratchColorIdTarget > yaze::editor::WholeScratchAssetSelection (uint64_t asset_id)
 
absl::StatusOr< ScratchColorIdPlan > yaze::editor::PlanScratchColorIdPermutation (const GraphicsScratchLibrary &library, const std::vector< ScratchColorIdTarget > &targets, const ColorIdPermutation &permutation)
 
absl::Status yaze::editor::ApplyScratchColorIdPlan (GraphicsScratchLibrary &library, const ScratchColorIdPlan &plan)