yaze 0.2.0
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
sprite.h File Reference
#include <SDL.h>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "app/core/constants.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_tile.h"
#include "app/rom.h"
#include "app/zelda3/common.h"
Include dependency graph for sprite.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  yaze::app::zelda3::Sprite
 A class for managing sprites in the overworld and underworld. More...
 

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::zelda3
 Zelda 3 specific classes and functions.