Represents a set of palettes used in a SNES graphics system. More...
#include <snes_palette.h>
Public Member Functions | |
Paletteset ()=default | |
Default constructor for Paletteset. | |
Paletteset (const gfx::SnesPalette &main, const gfx::SnesPalette &animated, const gfx::SnesPalette &aux1, const gfx::SnesPalette &aux2, const gfx::SnesColor &background, const gfx::SnesPalette &hud, const gfx::SnesPalette &spr, const gfx::SnesPalette &spr2, const gfx::SnesPalette &comp) | |
Constructor for Paletteset. | |
Represents a set of palettes used in a SNES graphics system.
Definition at line 380 of file snes_palette.h.
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default |
Default constructor for Paletteset.
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inline |
Constructor for Paletteset.
main | The main palette. |
animated | The animated palette. |
aux1 | The first auxiliary palette. |
aux2 | The second auxiliary palette. |
background | The background color. |
hud | The HUD palette. |
spr | The sprite palette. |
spr2 | The second sprite palette. |
comp | The composite palette. |
Definition at line 398 of file snes_palette.h.
References animated, aux1, aux2, background, composite, hud, main(), main_, spr, and spr2.
gfx::SnesPalette yaze::gfx::Paletteset::main_ |
gfx::SnesPalette yaze::gfx::Paletteset::animated |
gfx::SnesPalette yaze::gfx::Paletteset::aux1 |
The first auxiliary palette.
Definition at line 415 of file snes_palette.h.
Referenced by Paletteset().
gfx::SnesPalette yaze::gfx::Paletteset::aux2 |
The second auxiliary palette.
Definition at line 416 of file snes_palette.h.
Referenced by Paletteset().
gfx::SnesColor yaze::gfx::Paletteset::background |
gfx::SnesPalette yaze::gfx::Paletteset::hud |
gfx::SnesPalette yaze::gfx::Paletteset::spr |
gfx::SnesPalette yaze::gfx::Paletteset::spr2 |
The second sprite palette.
Definition at line 420 of file snes_palette.h.
Referenced by Paletteset().
gfx::SnesPalette yaze::gfx::Paletteset::composite |