yaze 0.2.0
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yaze::app::zelda3::dungeon::object_door Struct Reference

#include <room.h>

Public Member Functions

 object_door ()=default
 
 object_door (short id, uint8_t x, uint8_t y, uint8_t size, uint8_t layer)
 

Public Attributes

short id_
 
uint8_t x_
 
uint8_t y_
 
uint8_t size_
 
uint8_t type_
 
uint8_t layer_
 

Detailed Description

Definition at line 99 of file room.h.

Constructor & Destructor Documentation

◆ object_door() [1/2]

yaze::app::zelda3::dungeon::object_door::object_door ( )
default

◆ object_door() [2/2]

yaze::app::zelda3::dungeon::object_door::object_door ( short id,
uint8_t x,
uint8_t y,
uint8_t size,
uint8_t layer )
inline

Definition at line 101 of file room.h.

Member Data Documentation

◆ id_

short yaze::app::zelda3::dungeon::object_door::id_

Definition at line 104 of file room.h.

◆ x_

uint8_t yaze::app::zelda3::dungeon::object_door::x_

Definition at line 105 of file room.h.

◆ y_

uint8_t yaze::app::zelda3::dungeon::object_door::y_

Definition at line 106 of file room.h.

◆ size_

uint8_t yaze::app::zelda3::dungeon::object_door::size_

Definition at line 107 of file room.h.

◆ type_

uint8_t yaze::app::zelda3::dungeon::object_door::type_

Definition at line 108 of file room.h.

◆ layer_

uint8_t yaze::app::zelda3::dungeon::object_door::layer_

Definition at line 109 of file room.h.


The documentation for this struct was generated from the following file: