#include <object_renderer.h>
Public Attributes | |
std::array< uint8_t, 16 > | sheets |
std::vector< gfx::SnesPalette > | palettes |
Definition at line 21 of file object_renderer.h.
std::array<uint8_t, 16> yaze::app::zelda3::dungeon::PseudoVram::sheets |
Definition at line 22 of file object_renderer.h.
Referenced by yaze::app::zelda3::dungeon::DungeonObjectRenderer::LoadObject(), and yaze::app::zelda3::dungeon::DungeonObjectRenderer::UpdateObjectBitmap().
std::vector<gfx::SnesPalette> yaze::app::zelda3::dungeon::PseudoVram::palettes |
Definition at line 23 of file object_renderer.h.