#include <zsprite.h>
Public Attributes | |
std::vector< AnimationGroup > | Frames |
std::vector< UserRoutine > | user_routines |
std::vector<AnimationGroup> yaze::app::editor::zsprite::SubEditor::Frames |
Definition at line 67 of file zsprite.h.
Referenced by yaze::app::editor::zsprite::ZSprite::Load(), and yaze::app::editor::zsprite::ZSprite::Save().
std::vector<UserRoutine> yaze::app::editor::zsprite::SubEditor::user_routines |