yaze 0.2.2
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yaze::zelda3::anonymous_namespace{hyrule_magic.cc} Namespace Reference

Functions

unsigned ldle (uint8_t const *const p_arr, unsigned const p_index)
 
void stle (uint8_t *const p_arr, size_t const p_index, unsigned const p_val)
 
void stle0 (uint8_t *const p_arr, unsigned const p_val)
 
void stle1 (uint8_t *const p_arr, unsigned const p_val)
 
void stle2 (uint8_t *const p_arr, unsigned const p_val)
 
void stle3 (uint8_t *const p_arr, unsigned const p_val)
 
uint32_t ldle0 (uint8_t const *const p_arr)
 
uint32_t ldle1 (uint8_t const *const p_arr)
 
uint32_t ldle2 (uint8_t const *const p_arr)
 
uint32_t ldle3 (uint8_t const *const p_arr)
 

Function Documentation

◆ ldle()

unsigned yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::ldle ( uint8_t const *const p_arr,
unsigned const p_index )

Definition at line 10 of file hyrule_magic.cc.

References ldle().

Referenced by ldle(), ldle0(), ldle1(), ldle2(), and ldle3().

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◆ stle()

void yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::stle ( uint8_t *const p_arr,
size_t const p_index,
unsigned const p_val )

Definition at line 16 of file hyrule_magic.cc.

References stle().

Referenced by stle(), stle0(), stle1(), stle2(), and stle3().

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◆ stle0()

void yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::stle0 ( uint8_t *const p_arr,
unsigned const p_val )

Definition at line 21 of file hyrule_magic.cc.

References stle(), and stle0().

Referenced by stle0().

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◆ stle1()

void yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::stle1 ( uint8_t *const p_arr,
unsigned const p_val )

Definition at line 25 of file hyrule_magic.cc.

References stle(), and stle1().

Referenced by stle1().

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◆ stle2()

void yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::stle2 ( uint8_t *const p_arr,
unsigned const p_val )

Definition at line 29 of file hyrule_magic.cc.

References stle(), and stle2().

Referenced by stle2().

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◆ stle3()

void yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::stle3 ( uint8_t *const p_arr,
unsigned const p_val )

Definition at line 33 of file hyrule_magic.cc.

References stle(), and stle3().

Referenced by stle3().

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◆ ldle0()

uint32_t yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::ldle0 ( uint8_t const *const p_arr)

Definition at line 38 of file hyrule_magic.cc.

References ldle(), and ldle0().

Referenced by ldle0().

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◆ ldle1()

uint32_t yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::ldle1 ( uint8_t const *const p_arr)

Definition at line 41 of file hyrule_magic.cc.

References ldle(), and ldle1().

Referenced by ldle1().

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◆ ldle2()

uint32_t yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::ldle2 ( uint8_t const *const p_arr)

Definition at line 44 of file hyrule_magic.cc.

References ldle(), and ldle2().

Referenced by ldle2().

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◆ ldle3()

uint32_t yaze::zelda3::anonymous_namespace{hyrule_magic.cc}::ldle3 ( uint8_t const *const p_arr)

Definition at line 47 of file hyrule_magic.cc.

References ldle(), and ldle3().

Referenced by ldle3().

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