Contains classes and functions for handling music data in Zelda 3. More...
Classes | |
struct | SampleEdit |
struct | Song |
struct | SongPart |
struct | SongRange |
struct | SongSpcBlock |
struct | SpcCommand |
class | Tracker |
struct | ZeldaInstrument |
struct | ZeldaSfxInstrument |
struct | ZeldaWave |
Typedefs | |
using | text_buf_ty = char[512] |
Variables | |
constexpr char | op_len [32] |
constexpr char | fil1 [4] = {0, 15, 61, 115} |
constexpr char | fil2 [4] = {0, 4, 5, 6} |
constexpr char | fil3 [4] = {0, 0, 15, 13} |
constexpr int | kOverworldMusicBank = 0x0D0000 |
constexpr int | kDungeonMusicBank = 0x0D8000 |
Contains classes and functions for handling music data in Zelda 3.
Based off of the HyruleMagic tracker code.
using yaze::app::zelda3::music::text_buf_ty = char[512] |
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constexpr |
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constexpr |
Definition at line 31 of file tracker.h.
Referenced by yaze::app::zelda3::music::Tracker::LoadSongs(), and yaze::app::zelda3::music::Tracker::SaveSongs().
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constexpr |
Definition at line 32 of file tracker.h.
Referenced by yaze::app::zelda3::music::Tracker::LoadSongs(), and yaze::app::zelda3::music::Tracker::SaveSongs().
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constexpr |
Definition at line 33 of file tracker.h.
Referenced by yaze::app::zelda3::music::Tracker::LoadSongs(), and yaze::app::zelda3::music::Tracker::SaveSongs().
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constexpr |