#include <stdint.h>
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Classes | |
struct | zelda3_overworld_map |
Primitive of an overworld map. More... | |
struct | zelda3_overworld |
Primitive of the overworld. More... | |
Typedefs | |
typedef struct zelda3_overworld_map | zelda3_overworld_map |
Primitive of an overworld map. | |
typedef struct zelda3_overworld | zelda3_overworld |
Primitive of the overworld. | |
typedef struct zelda3_overworld_map zelda3_overworld_map |
Primitive of an overworld map.
typedef struct zelda3_overworld zelda3_overworld |
Primitive of the overworld.