Interactive dungeon object editor with scroll wheel support. More...
#include <dungeon_object_editor.h>
Classes | |
| struct | EditingState |
| struct | EditorConfig |
| struct | SelectionState |
| struct | UndoPoint |
Public Types | |
| enum class | Mode { kSelect , kInsert , kDelete , kEdit , kLayer , kPreview } |
| enum class | Alignment { Left , CenterX , Right , Top , CenterY , Bottom } |
| using | ObjectChangedCallback |
| using | RoomChangedCallback = std::function<void()> |
| using | SelectionChangedCallback = std::function<void(const SelectionState&)> |
Public Member Functions | |
| DungeonObjectEditor (Rom *rom) | |
| ~DungeonObjectEditor ()=default | |
| absl::Status | LoadRoom (int room_id) |
| absl::Status | SaveRoom () |
| absl::Status | ClearRoom () |
| absl::Status | InsertObject (int x, int y, int object_type, int size=0x12, int layer=0) |
| absl::Status | DeleteObject (size_t object_index) |
| absl::Status | DeleteSelectedObjects () |
| absl::Status | MoveObject (size_t object_index, int new_x, int new_y) |
| absl::Status | ResizeObject (size_t object_index, int new_size) |
| absl::Status | ChangeObjectType (size_t object_index, int new_type) |
| absl::Status | ChangeObjectLayer (size_t object_index, int new_layer) |
| absl::Status | BatchMoveObjects (const std::vector< size_t > &indices, int dx, int dy) |
| absl::Status | BatchChangeObjectLayer (const std::vector< size_t > &indices, int new_layer) |
| absl::Status | BatchResizeObjects (const std::vector< size_t > &indices, int new_size) |
| std::optional< size_t > | DuplicateObject (size_t object_index, int offset_x=1, int offset_y=1) |
| void | CopySelectedObjects (const std::vector< size_t > &indices) |
| std::vector< size_t > | PasteObjects () |
| absl::Status | AlignSelectedObjects (Alignment alignment) |
| absl::Status | InsertTemplate (const ObjectTemplate &tmpl, int x, int y) |
| absl::Status | CreateTemplateFromSelection (const std::string &name, const std::string &description) |
| const std::vector< ObjectTemplate > & | GetTemplates () const |
| absl::Status | SelectObject (int screen_x, int screen_y) |
| absl::Status | SelectObjects (int start_x, int start_y, int end_x, int end_y) |
| absl::Status | ClearSelection () |
| absl::Status | AddToSelection (size_t object_index) |
| absl::Status | RemoveFromSelection (size_t object_index) |
| absl::Status | HandleMouseClick (int x, int y, bool left_button, bool right_button, bool shift_pressed) |
| absl::Status | HandleMouseDrag (int start_x, int start_y, int current_x, int current_y) |
| absl::Status | HandleMouseRelease (int x, int y) |
| absl::Status | HandleScrollWheel (int delta, int x, int y, bool ctrl_pressed) |
| absl::Status | HandleKeyPress (int key_code, bool ctrl_pressed, bool shift_pressed) |
| void | SetMode (Mode mode) |
| Mode | GetMode () const |
| void | SetCurrentLayer (int layer) |
| int | GetCurrentLayer () const |
| absl::StatusOr< std::vector< RoomObject > > | GetObjectsByLayer (int layer) |
| absl::Status | MoveObjectToLayer (size_t object_index, int layer) |
| void | SetCurrentObjectType (int object_type) |
| int | GetCurrentObjectType () const |
| absl::StatusOr< std::vector< int > > | GetAvailableObjectTypes () |
| absl::Status | ValidateObjectType (int object_type) |
| absl::StatusOr< gfx::Bitmap > | RenderPreview (int x, int y) |
| void | SetPreviewPosition (int x, int y) |
| void | UpdatePreview () |
| void | RenderSelectionHighlight (gfx::Bitmap &canvas) |
| void | RenderLayerVisualization (gfx::Bitmap &canvas) |
| void | DrawPropertyUI () |
| void | RenderLayerControls () |
| absl::Status | HandleDragOperation (int current_x, int current_y) |
| absl::Status | Undo () |
| absl::Status | Redo () |
| bool | CanUndo () const |
| bool | CanRedo () const |
| void | ClearHistory () |
| void | SetROM (Rom *rom) |
| void | SetExternalRoom (Room *room) |
| void | SetConfig (const EditorConfig &config) |
| EditorConfig | GetConfig () const |
| void | SetSnapToGrid (bool enabled) |
| void | SetGridSize (int size) |
| void | SetShowGrid (bool enabled) |
| ValidationResult | ValidateRoom () |
| absl::Status | ValidateObject (const RoomObject &object) |
| std::vector< std::string > | GetValidationErrors () |
| void | SetObjectChangedCallback (ObjectChangedCallback callback) |
| void | SetRoomChangedCallback (RoomChangedCallback callback) |
| void | SetSelectionChangedCallback (SelectionChangedCallback callback) |
| absl::Status | InitializeEditor () |
| const Room & | GetRoom () const |
| Room * | GetMutableRoom () |
| const SelectionState & | GetSelection () const |
| const EditingState & | GetEditingState () const |
| size_t | GetObjectCount () const |
| const std::vector< RoomObject > & | GetObjects () const |
Private Member Functions | |
| absl::Status | CreateUndoPoint () |
| absl::Status | ApplyUndoPoint (const UndoPoint &undo_point) |
| std::pair< int, int > | ScreenToRoomCoordinates (int screen_x, int screen_y) |
| std::pair< int, int > | RoomToScreenCoordinates (int room_x, int room_y) |
| int | SnapToGrid (int coordinate) |
| std::optional< size_t > | FindObjectAt (int room_x, int room_y) |
| std::vector< size_t > | FindObjectsInArea (int start_x, int start_y, int end_x, int end_y) |
| bool | IsObjectAtPosition (const RoomObject &object, int x, int y) |
| bool | ObjectsCollide (const RoomObject &obj1, const RoomObject &obj2) |
| absl::StatusOr< gfx::Bitmap > | RenderObjectPreview (int object_type, int x, int y, int size) |
| void | UpdatePreviewObject () |
| absl::Status | ValidatePreviewPosition (int x, int y) |
| absl::Status | HandleSizeEdit (int delta, int x, int y) |
| int | GetNextSize (int current_size, int delta) |
| int | GetPreviousSize (int current_size, int delta) |
| bool | IsValidSize (int size) |
Private Attributes | |
| Rom * | rom_ |
| Room * | current_room_ = nullptr |
| std::unique_ptr< Room > | owned_room_ |
| SelectionState | selection_state_ |
| EditingState | editing_state_ |
| EditorConfig | config_ |
| std::vector< UndoPoint > | undo_history_ |
| std::vector< UndoPoint > | redo_history_ |
| std::optional< RoomObject > | preview_object_ |
| bool | preview_visible_ = false |
| ObjectChangedCallback | object_changed_callback_ |
| RoomChangedCallback | room_changed_callback_ |
| SelectionChangedCallback | selection_changed_callback_ |
| DungeonValidator | validator_ |
| ObjectTemplateManager | template_manager_ |
| std::vector< RoomObject > | empty_objects_ |
| std::vector< RoomObject > | clipboard_ |
Static Private Attributes | |
| static constexpr size_t | kMaxUndoHistory = 50 |
| static constexpr int | kMinObjectSize = 0x00 |
| static constexpr int | kMaxObjectSize = 0xFF |
| static constexpr int | kDefaultObjectSize = 0x12 |
| static constexpr int | kMinLayer = 0 |
| static constexpr int | kMaxLayer = 2 |
Interactive dungeon object editor with scroll wheel support.
This class provides a comprehensive object editing system for dungeon rooms, including:
Definition at line 37 of file dungeon_object_editor.h.
Definition at line 210 of file dungeon_object_editor.h.
| using yaze::zelda3::DungeonObjectEditor::RoomChangedCallback = std::function<void()> |
Definition at line 212 of file dungeon_object_editor.h.
| using yaze::zelda3::DungeonObjectEditor::SelectionChangedCallback = std::function<void(const SelectionState&)> |
Definition at line 213 of file dungeon_object_editor.h.
|
strong |
| Enumerator | |
|---|---|
| kSelect | |
| kInsert | |
| kDelete | |
| kEdit | |
| kLayer | |
| kPreview | |
Definition at line 40 of file dungeon_object_editor.h.
|
strong |
| Enumerator | |
|---|---|
| Left | |
| CenterX | |
| Right | |
| Top | |
| CenterY | |
| Bottom | |
Definition at line 131 of file dungeon_object_editor.h.
|
explicit |
Definition at line 19 of file dungeon_object_editor.cc.
|
default |
| absl::Status yaze::zelda3::DungeonObjectEditor::LoadRoom | ( | int | room_id | ) |
Definition at line 53 of file dungeon_object_editor.cc.
References ClearSelection(), CreateUndoPoint(), yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, current_room_, editing_state_, yaze::zelda3::DungeonObjectEditor::EditingState::is_editing_position, yaze::zelda3::DungeonObjectEditor::EditingState::is_editing_size, yaze::zelda3::NumberOfRooms, owned_room_, rom_, and room_changed_callback_.

| absl::Status yaze::zelda3::DungeonObjectEditor::SaveRoom | ( | ) |
Definition at line 88 of file dungeon_object_editor.cc.
References config_, current_room_, yaze::zelda3::Room::SaveObjects(), yaze::zelda3::DungeonObjectEditor::EditorConfig::validate_objects, and ValidateRoom().

| absl::Status yaze::zelda3::DungeonObjectEditor::ClearRoom | ( | ) |
Definition at line 109 of file dungeon_object_editor.cc.
References ClearSelection(), yaze::zelda3::Room::ClearTileObjects(), CreateUndoPoint(), current_room_, and room_changed_callback_.

| absl::Status yaze::zelda3::DungeonObjectEditor::InsertObject | ( | int | x, |
| int | y, | ||
| int | object_type, | ||
| int | size = 0x12, | ||
| int | layer = 0 ) |
Definition at line 134 of file dungeon_object_editor.cc.
References yaze::zelda3::Room::AddObject(), ClearSelection(), config_, CreateUndoPoint(), current_room_, yaze::zelda3::RoomObject::EnsureTilesLoaded(), yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::Room::GetTileObjects(), kMaxLayer, kMaxObjectSize, object_changed_callback_, ObjectsCollide(), rom_, room_changed_callback_, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_changed_callback_, selection_state_, yaze::zelda3::RoomObject::SetRom(), yaze::zelda3::DungeonObjectEditor::EditorConfig::snap_to_grid, SnapToGrid(), and yaze::zelda3::DungeonObjectEditor::EditorConfig::validate_objects.
Referenced by HandleMouseClick().
| absl::Status yaze::zelda3::DungeonObjectEditor::DeleteObject | ( | size_t | object_index | ) |
Definition at line 209 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::Room::RemoveObject(), room_changed_callback_, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_changed_callback_, and selection_state_.
Referenced by DrawPropertyUI(), and HandleMouseClick().

| absl::Status yaze::zelda3::DungeonObjectEditor::DeleteSelectedObjects | ( | ) |
Definition at line 255 of file dungeon_object_editor.cc.
References ClearSelection(), CreateUndoPoint(), current_room_, yaze::zelda3::Room::RemoveTileObject(), room_changed_callback_, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, and selection_state_.
Referenced by DrawPropertyUI().

| absl::Status yaze::zelda3::DungeonObjectEditor::MoveObject | ( | size_t | object_index, |
| int | new_x, | ||
| int | new_y ) |
Definition at line 293 of file dungeon_object_editor.cc.
References config_, CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::Room::GetTileObjects(), object_changed_callback_, ObjectsCollide(), room_changed_callback_, yaze::zelda3::RoomObject::set_x(), yaze::zelda3::RoomObject::set_y(), yaze::zelda3::DungeonObjectEditor::EditorConfig::snap_to_grid, SnapToGrid(), and yaze::zelda3::DungeonObjectEditor::EditorConfig::validate_objects.
| absl::Status yaze::zelda3::DungeonObjectEditor::ResizeObject | ( | size_t | object_index, |
| int | new_size ) |
Definition at line 349 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), kMaxObjectSize, object_changed_callback_, room_changed_callback_, and yaze::zelda3::RoomObject::set_size().
Referenced by HandleSizeEdit().

| absl::Status yaze::zelda3::DungeonObjectEditor::ChangeObjectType | ( | size_t | object_index, |
| int | new_type ) |
Definition at line 586 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::RoomObject::id_, object_changed_callback_, and room_changed_callback_.

| absl::Status yaze::zelda3::DungeonObjectEditor::ChangeObjectLayer | ( | size_t | object_index, |
| int | new_layer ) |
Definition at line 800 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), kMaxLayer, yaze::zelda3::RoomObject::layer_, object_changed_callback_, and room_changed_callback_.

| absl::Status yaze::zelda3::DungeonObjectEditor::BatchMoveObjects | ( | const std::vector< size_t > & | indices, |
| int | dx, | ||
| int | dy ) |
Definition at line 385 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), object_changed_callback_, room_changed_callback_, and yaze::zelda3::RoomObject::x().
Referenced by DrawPropertyUI().

| absl::Status yaze::zelda3::DungeonObjectEditor::BatchChangeObjectLayer | ( | const std::vector< size_t > & | indices, |
| int | new_layer ) |
Definition at line 428 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), kMaxLayer, yaze::zelda3::RoomObject::layer_, object_changed_callback_, and room_changed_callback_.
Referenced by DrawPropertyUI().

| absl::Status yaze::zelda3::DungeonObjectEditor::BatchResizeObjects | ( | const std::vector< size_t > & | indices, |
| int | new_size ) |
Definition at line 462 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), kMaxObjectSize, object_changed_callback_, room_changed_callback_, and yaze::zelda3::RoomObject::set_size().
Referenced by DrawPropertyUI().

| std::optional< size_t > yaze::zelda3::DungeonObjectEditor::DuplicateObject | ( | size_t | object_index, |
| int | offset_x = 1, | ||
| int | offset_y = 1 ) |
Definition at line 498 of file dungeon_object_editor.cc.
References yaze::zelda3::Room::AddObject(), CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), room_changed_callback_, and yaze::zelda3::RoomObject::x().
| void yaze::zelda3::DungeonObjectEditor::CopySelectedObjects | ( | const std::vector< size_t > & | indices | ) |
Definition at line 537 of file dungeon_object_editor.cc.
References clipboard_, current_room_, and yaze::zelda3::Room::GetTileObject().

| std::vector< size_t > yaze::zelda3::DungeonObjectEditor::PasteObjects | ( | ) |
Definition at line 549 of file dungeon_object_editor.cc.
References yaze::zelda3::Room::AddObject(), clipboard_, CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObjectCount(), room_changed_callback_, yaze::zelda3::RoomObject::set_x(), yaze::zelda3::RoomObject::set_y(), yaze::zelda3::RoomObject::x(), and yaze::zelda3::RoomObject::y().
| absl::Status yaze::zelda3::DungeonObjectEditor::AlignSelectedObjects | ( | Alignment | alignment | ) |
Definition at line 709 of file dungeon_object_editor.cc.
References Bottom, CenterX, CenterY, CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), Left, object_changed_callback_, Right, room_changed_callback_, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, yaze::zelda3::RoomObject::set_x(), Top, and yaze::zelda3::RoomObject::x().
| absl::Status yaze::zelda3::DungeonObjectEditor::InsertTemplate | ( | const ObjectTemplate & | tmpl, |
| int | x, | ||
| int | y ) |
Definition at line 621 of file dungeon_object_editor.cc.
References yaze::zelda3::Room::AddObject(), ClearSelection(), config_, CreateUndoPoint(), current_room_, yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::Room::GetTileObjects(), yaze::zelda3::ObjectTemplateManager::InstantiateTemplate(), yaze::zelda3::DungeonObjectEditor::SelectionState::is_multi_select, ObjectsCollide(), rom_, room_changed_callback_, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, yaze::zelda3::DungeonObjectEditor::EditorConfig::snap_to_grid, SnapToGrid(), template_manager_, and yaze::zelda3::DungeonObjectEditor::EditorConfig::validate_objects.
| absl::Status yaze::zelda3::DungeonObjectEditor::CreateTemplateFromSelection | ( | const std::string & | name, |
| const std::string & | description ) |
Definition at line 678 of file dungeon_object_editor.cc.
References yaze::zelda3::ObjectTemplateManager::CreateFromObjects(), current_room_, yaze::zelda3::description, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::name, yaze::zelda3::ObjectTemplateManager::SaveTemplate(), yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, template_manager_, and yaze::zelda3::RoomObject::x().

| const std::vector< ObjectTemplate > & yaze::zelda3::DungeonObjectEditor::GetTemplates | ( | ) | const |
Definition at line 705 of file dungeon_object_editor.cc.
References yaze::zelda3::ObjectTemplateManager::GetTemplates(), and template_manager_.

| absl::Status yaze::zelda3::DungeonObjectEditor::SelectObject | ( | int | screen_x, |
| int | screen_y ) |
Definition at line 1043 of file dungeon_object_editor.cc.
References ClearSelection(), current_room_, FindObjectAt(), ScreenToRoomCoordinates(), yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_changed_callback_, and selection_state_.
Referenced by HandleMouseClick().

| absl::Status yaze::zelda3::DungeonObjectEditor::SelectObjects | ( | int | start_x, |
| int | start_y, | ||
| int | end_x, | ||
| int | end_y ) |
| absl::Status yaze::zelda3::DungeonObjectEditor::ClearSelection | ( | ) |
Definition at line 1071 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::SelectionState::is_dragging, yaze::zelda3::DungeonObjectEditor::SelectionState::is_multi_select, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_changed_callback_, and selection_state_.
Referenced by ClearRoom(), DeleteSelectedObjects(), DrawPropertyUI(), InsertObject(), InsertTemplate(), LoadRoom(), SelectObject(), and SetExternalRoom().
| absl::Status yaze::zelda3::DungeonObjectEditor::AddToSelection | ( | size_t | object_index | ) |
Definition at line 1084 of file dungeon_object_editor.cc.
References current_room_, yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::DungeonObjectEditor::SelectionState::is_multi_select, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_changed_callback_, and selection_state_.
Referenced by HandleMouseClick().

| absl::Status yaze::zelda3::DungeonObjectEditor::RemoveFromSelection | ( | size_t | object_index | ) |
| absl::Status yaze::zelda3::DungeonObjectEditor::HandleMouseClick | ( | int | x, |
| int | y, | ||
| bool | left_button, | ||
| bool | right_button, | ||
| bool | shift_pressed ) |
Definition at line 928 of file dungeon_object_editor.cc.
References AddToSelection(), yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, yaze::zelda3::DungeonObjectEditor::EditingState::current_object_type, current_room_, DeleteObject(), editing_state_, FindObjectAt(), InsertObject(), kDelete, kEdit, kInsert, kSelect, yaze::zelda3::DungeonObjectEditor::EditingState::preview_size, ScreenToRoomCoordinates(), and SelectObject().
| absl::Status yaze::zelda3::DungeonObjectEditor::HandleMouseDrag | ( | int | start_x, |
| int | start_y, | ||
| int | current_x, | ||
| int | current_y ) |
Definition at line 1000 of file dungeon_object_editor.cc.
References CreateUndoPoint(), current_room_, yaze::zelda3::DungeonObjectEditor::SelectionState::drag_start_x, yaze::zelda3::DungeonObjectEditor::SelectionState::drag_start_y, HandleDragOperation(), yaze::zelda3::DungeonObjectEditor::SelectionState::is_dragging, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, and selection_state_.

| absl::Status yaze::zelda3::DungeonObjectEditor::HandleMouseRelease | ( | int | x, |
| int | y ) |
Definition at line 1025 of file dungeon_object_editor.cc.
References current_room_, yaze::zelda3::DungeonObjectEditor::SelectionState::is_dragging, room_changed_callback_, and selection_state_.
| absl::Status yaze::zelda3::DungeonObjectEditor::HandleScrollWheel | ( | int | delta, |
| int | x, | ||
| int | y, | ||
| bool | ctrl_pressed ) |
Definition at line 834 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, current_room_, editing_state_, HandleSizeEdit(), kEdit, kInsert, kMaxLayer, kMinLayer, ScreenToRoomCoordinates(), yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, and SetCurrentLayer().

| absl::Status yaze::zelda3::DungeonObjectEditor::HandleKeyPress | ( | int | key_code, |
| bool | ctrl_pressed, | ||
| bool | shift_pressed ) |
| void yaze::zelda3::DungeonObjectEditor::SetMode | ( | Mode | mode | ) |
Definition at line 1110 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, editing_state_, and UpdatePreviewObject().

|
inline |
Definition at line 160 of file dungeon_object_editor.h.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, and editing_state_.
| void yaze::zelda3::DungeonObjectEditor::SetCurrentLayer | ( | int | layer | ) |
Definition at line 1117 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, editing_state_, kMaxLayer, kMinLayer, and UpdatePreviewObject().
Referenced by HandleScrollWheel().

|
inline |
Definition at line 164 of file dungeon_object_editor.h.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, and editing_state_.
| absl::StatusOr< std::vector< RoomObject > > yaze::zelda3::DungeonObjectEditor::GetObjectsByLayer | ( | int | layer | ) |
| absl::Status yaze::zelda3::DungeonObjectEditor::MoveObjectToLayer | ( | size_t | object_index, |
| int | layer ) |
| void yaze::zelda3::DungeonObjectEditor::SetCurrentObjectType | ( | int | object_type | ) |
Definition at line 1124 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_object_type, editing_state_, and UpdatePreviewObject().

|
inline |
Definition at line 170 of file dungeon_object_editor.h.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_object_type, and editing_state_.
| absl::StatusOr< std::vector< int > > yaze::zelda3::DungeonObjectEditor::GetAvailableObjectTypes | ( | ) |
| absl::Status yaze::zelda3::DungeonObjectEditor::ValidateObjectType | ( | int | object_type | ) |
| absl::StatusOr< gfx::Bitmap > yaze::zelda3::DungeonObjectEditor::RenderPreview | ( | int | x, |
| int | y ) |
| void yaze::zelda3::DungeonObjectEditor::SetPreviewPosition | ( | int | x, |
| int | y ) |
| void yaze::zelda3::DungeonObjectEditor::UpdatePreview | ( | ) |
| void yaze::zelda3::DungeonObjectEditor::RenderSelectionHighlight | ( | gfx::Bitmap & | canvas | ) |
Definition at line 1379 of file dungeon_object_editor.cc.
References config_, current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), yaze::gfx::Bitmap::height(), yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, yaze::zelda3::DungeonObjectEditor::EditorConfig::selection_color, selection_state_, yaze::gfx::Bitmap::SetPixel(), yaze::zelda3::DungeonObjectEditor::EditorConfig::show_selection_highlight, yaze::gfx::Bitmap::width(), and yaze::zelda3::RoomObject::x().
| void yaze::zelda3::DungeonObjectEditor::RenderLayerVisualization | ( | gfx::Bitmap & | canvas | ) |
Definition at line 1413 of file dungeon_object_editor.cc.
References config_, current_room_, yaze::zelda3::Room::GetTileObjects(), yaze::gfx::Bitmap::height(), yaze::zelda3::DungeonObjectEditor::EditorConfig::layer0_color, yaze::zelda3::DungeonObjectEditor::EditorConfig::layer1_color, yaze::zelda3::DungeonObjectEditor::EditorConfig::layer2_color, yaze::gfx::Bitmap::SetPixel(), yaze::zelda3::DungeonObjectEditor::EditorConfig::show_layer_colors, and yaze::gfx::Bitmap::width().

| void yaze::zelda3::DungeonObjectEditor::DrawPropertyUI | ( | ) |
Definition at line 1455 of file dungeon_object_editor.cc.
References yaze::zelda3::Room::AddObject(), BatchChangeObjectLayer(), BatchMoveObjects(), BatchResizeObjects(), yaze::gui::BeginPropertyTable(), ClearSelection(), config_, current_room_, DeleteObject(), DeleteSelectedObjects(), yaze::gui::EndPropertyTable(), yaze::zelda3::GetObjectName(), yaze::zelda3::GetObjectSubtype(), yaze::editor::AgentUI::GetTheme(), yaze::zelda3::Room::GetTileObject(), ICON_MD_ARROW_BACK, ICON_MD_ARROW_DOWNWARD, ICON_MD_ARROW_FORWARD, ICON_MD_ARROW_UPWARD, ICON_MD_ASPECT_RATIO, ICON_MD_CONTENT_COPY, ICON_MD_DELETE, ICON_MD_DELETE_SWEEP, ICON_MD_DESELECT, ICON_MD_LAYERS, ICON_MD_OPEN_WITH, ICON_MD_PALETTE, ICON_MD_PLACE, ICON_MD_SELECT_ALL, ICON_MD_TAG, object_changed_callback_, yaze::gui::PropertyRow(), yaze::gui::SectionHeader(), yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, yaze::zelda3::RoomObject::set_x(), and yaze::zelda3::DungeonObjectEditor::EditorConfig::show_property_panel.
| void yaze::zelda3::DungeonObjectEditor::RenderLayerControls | ( | ) |
Definition at line 1703 of file dungeon_object_editor.cc.
References config_, yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, current_room_, editing_state_, yaze::zelda3::Room::GetTileObjects(), yaze::zelda3::DungeonObjectEditor::EditorConfig::layer0_color, yaze::zelda3::DungeonObjectEditor::EditorConfig::layer1_color, yaze::zelda3::DungeonObjectEditor::EditorConfig::layer2_color, and yaze::zelda3::DungeonObjectEditor::EditorConfig::show_layer_colors.

| absl::Status yaze::zelda3::DungeonObjectEditor::HandleDragOperation | ( | int | current_x, |
| int | current_y ) |
Definition at line 1759 of file dungeon_object_editor.cc.
References config_, current_room_, yaze::zelda3::DungeonObjectEditor::SelectionState::drag_start_x, yaze::zelda3::DungeonObjectEditor::SelectionState::drag_start_y, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), yaze::zelda3::DungeonObjectEditor::EditorConfig::grid_size, yaze::zelda3::DungeonObjectEditor::SelectionState::is_dragging, object_changed_callback_, yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, and yaze::zelda3::RoomObject::x().
Referenced by HandleMouseDrag().

| absl::Status yaze::zelda3::DungeonObjectEditor::Undo | ( | ) |
Definition at line 1271 of file dungeon_object_editor.cc.
References ApplyUndoPoint(), CanUndo(), current_room_, yaze::zelda3::DungeonObjectEditor::UndoPoint::editing, editing_state_, yaze::zelda3::Room::GetTileObjects(), yaze::zelda3::DungeonObjectEditor::UndoPoint::objects, redo_history_, yaze::zelda3::DungeonObjectEditor::UndoPoint::selection, selection_state_, yaze::zelda3::DungeonObjectEditor::UndoPoint::timestamp, and undo_history_.

| absl::Status yaze::zelda3::DungeonObjectEditor::Redo | ( | ) |
Definition at line 1292 of file dungeon_object_editor.cc.
References ApplyUndoPoint(), CanRedo(), current_room_, yaze::zelda3::DungeonObjectEditor::UndoPoint::editing, editing_state_, yaze::zelda3::Room::GetTileObjects(), yaze::zelda3::DungeonObjectEditor::UndoPoint::objects, redo_history_, yaze::zelda3::DungeonObjectEditor::UndoPoint::selection, selection_state_, yaze::zelda3::DungeonObjectEditor::UndoPoint::timestamp, and undo_history_.

| bool yaze::zelda3::DungeonObjectEditor::CanUndo | ( | ) | const |
Definition at line 1340 of file dungeon_object_editor.cc.
References undo_history_.
Referenced by Undo().
| bool yaze::zelda3::DungeonObjectEditor::CanRedo | ( | ) | const |
Definition at line 1344 of file dungeon_object_editor.cc.
References redo_history_.
Referenced by Redo().
| void yaze::zelda3::DungeonObjectEditor::ClearHistory | ( | ) |
Definition at line 1348 of file dungeon_object_editor.cc.
References redo_history_, and undo_history_.
Referenced by SetExternalRoom().
| void yaze::zelda3::DungeonObjectEditor::SetROM | ( | Rom * | rom | ) |
Definition at line 1857 of file dungeon_object_editor.cc.
References InitializeEditor(), and rom_.

| void yaze::zelda3::DungeonObjectEditor::SetExternalRoom | ( | Room * | room | ) |
Definition at line 1863 of file dungeon_object_editor.cc.
References ClearHistory(), ClearSelection(), yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, current_room_, editing_state_, yaze::zelda3::DungeonObjectEditor::EditingState::is_editing_position, yaze::zelda3::DungeonObjectEditor::EditingState::is_editing_size, and room_changed_callback_.

| void yaze::zelda3::DungeonObjectEditor::SetConfig | ( | const EditorConfig & | config | ) |
Definition at line 1853 of file dungeon_object_editor.cc.
References config_.
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Definition at line 199 of file dungeon_object_editor.h.
References config_.
| void yaze::zelda3::DungeonObjectEditor::SetSnapToGrid | ( | bool | enabled | ) |
| void yaze::zelda3::DungeonObjectEditor::SetGridSize | ( | int | size | ) |
| void yaze::zelda3::DungeonObjectEditor::SetShowGrid | ( | bool | enabled | ) |
| ValidationResult yaze::zelda3::DungeonObjectEditor::ValidateRoom | ( | ) |
Definition at line 1806 of file dungeon_object_editor.cc.
References config_, current_room_, yaze::zelda3::ValidationResult::errors, yaze::zelda3::Room::GetTileObjects(), yaze::zelda3::ValidationResult::is_valid, ObjectsCollide(), yaze::zelda3::DungeonObjectEditor::EditorConfig::validate_objects, yaze::zelda3::DungeonValidator::ValidateRoom(), and validator_.
Referenced by GetValidationErrors(), and SaveRoom().

| absl::Status yaze::zelda3::DungeonObjectEditor::ValidateObject | ( | const RoomObject & | object | ) |
| std::vector< std::string > yaze::zelda3::DungeonObjectEditor::GetValidationErrors | ( | ) |
Definition at line 1831 of file dungeon_object_editor.cc.
References ValidateRoom().

| void yaze::zelda3::DungeonObjectEditor::SetObjectChangedCallback | ( | ObjectChangedCallback | callback | ) |
Definition at line 1839 of file dungeon_object_editor.cc.
References object_changed_callback_.
| void yaze::zelda3::DungeonObjectEditor::SetRoomChangedCallback | ( | RoomChangedCallback | callback | ) |
Definition at line 1844 of file dungeon_object_editor.cc.
References room_changed_callback_.
| void yaze::zelda3::DungeonObjectEditor::SetSelectionChangedCallback | ( | SelectionChangedCallback | callback | ) |
Definition at line 1848 of file dungeon_object_editor.cc.
References selection_changed_callback_.
| absl::Status yaze::zelda3::DungeonObjectEditor::InitializeEditor | ( | ) |
Definition at line 21 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditorConfig::auto_save, yaze::zelda3::DungeonObjectEditor::EditorConfig::auto_save_interval, config_, yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, yaze::zelda3::DungeonObjectEditor::EditingState::current_object_type, current_room_, editing_state_, yaze::zelda3::DungeonObjectEditor::EditorConfig::grid_size, kDefaultObjectSize, kSelect, yaze::zelda3::ObjectTemplateManager::LoadTemplates(), owned_room_, yaze::zelda3::DungeonObjectEditor::EditingState::preview_size, rom_, yaze::zelda3::DungeonObjectEditor::EditorConfig::show_collision_bounds, yaze::zelda3::DungeonObjectEditor::EditorConfig::show_grid, yaze::zelda3::DungeonObjectEditor::EditorConfig::show_preview, yaze::zelda3::DungeonObjectEditor::EditorConfig::snap_to_grid, template_manager_, and yaze::zelda3::DungeonObjectEditor::EditorConfig::validate_objects.
Referenced by SetROM().

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Definition at line 222 of file dungeon_object_editor.h.
References current_room_.
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Definition at line 223 of file dungeon_object_editor.h.
References current_room_.
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Definition at line 224 of file dungeon_object_editor.h.
References selection_state_.
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Definition at line 225 of file dungeon_object_editor.h.
References editing_state_.
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Definition at line 226 of file dungeon_object_editor.h.
References current_room_, and yaze::zelda3::Room::GetTileObjects().

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Definition at line 229 of file dungeon_object_editor.h.
References current_room_, empty_objects_, and yaze::zelda3::Room::GetTileObjects().

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Definition at line 1245 of file dungeon_object_editor.cc.
References current_room_, yaze::zelda3::DungeonObjectEditor::UndoPoint::editing, editing_state_, yaze::zelda3::Room::GetTileObjects(), kMaxUndoHistory, yaze::zelda3::DungeonObjectEditor::UndoPoint::objects, redo_history_, yaze::zelda3::DungeonObjectEditor::UndoPoint::selection, selection_state_, yaze::zelda3::DungeonObjectEditor::UndoPoint::timestamp, and undo_history_.
Referenced by AlignSelectedObjects(), BatchChangeObjectLayer(), BatchMoveObjects(), BatchResizeObjects(), ChangeObjectLayer(), ChangeObjectType(), ClearRoom(), DeleteObject(), DeleteSelectedObjects(), DuplicateObject(), HandleMouseDrag(), InsertObject(), InsertTemplate(), LoadRoom(), MoveObject(), PasteObjects(), and ResizeObject().

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Definition at line 1313 of file dungeon_object_editor.cc.
References current_room_, yaze::zelda3::DungeonObjectEditor::UndoPoint::editing, editing_state_, yaze::zelda3::DungeonObjectEditor::UndoPoint::objects, room_changed_callback_, yaze::zelda3::DungeonObjectEditor::UndoPoint::selection, selection_changed_callback_, selection_state_, yaze::zelda3::Room::SetTileObjects(), and UpdatePreviewObject().
Referenced by Redo(), and Undo().

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Definition at line 1202 of file dungeon_object_editor.cc.
Referenced by HandleMouseClick(), HandleScrollWheel(), and SelectObject().
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Definition at line 1214 of file dungeon_object_editor.cc.
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Definition at line 1223 of file dungeon_object_editor.cc.
References config_, yaze::zelda3::DungeonObjectEditor::EditorConfig::grid_size, and yaze::zelda3::DungeonObjectEditor::EditorConfig::snap_to_grid.
Referenced by InsertObject(), InsertTemplate(), and MoveObject().
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Definition at line 1132 of file dungeon_object_editor.cc.
References current_room_, yaze::zelda3::Room::GetTileObject(), yaze::zelda3::Room::GetTileObjectCount(), and IsObjectAtPosition().
Referenced by HandleMouseClick(), and SelectObject().

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Definition at line 1149 of file dungeon_object_editor.cc.
Referenced by FindObjectAt().
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Definition at line 1172 of file dungeon_object_editor.cc.
References yaze::zelda3::RoomObject::size_, yaze::zelda3::RoomObject::x_, and yaze::zelda3::RoomObject::y_.
Referenced by InsertObject(), InsertTemplate(), MoveObject(), and ValidateRoom().
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Definition at line 1231 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_layer, yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, yaze::zelda3::DungeonObjectEditor::EditingState::current_object_type, editing_state_, kInsert, preview_object_, yaze::zelda3::DungeonObjectEditor::EditingState::preview_size, preview_visible_, yaze::zelda3::DungeonObjectEditor::EditingState::preview_x, yaze::zelda3::DungeonObjectEditor::EditingState::preview_y, and rom_.
Referenced by ApplyUndoPoint(), HandleSizeEdit(), SetCurrentLayer(), SetCurrentObjectType(), and SetMode().
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Definition at line 866 of file dungeon_object_editor.cc.
References yaze::zelda3::DungeonObjectEditor::EditingState::current_mode, current_room_, editing_state_, GetNextSize(), yaze::zelda3::Room::GetTileObject(), IsValidSize(), kEdit, kInsert, yaze::zelda3::DungeonObjectEditor::EditingState::preview_size, ResizeObject(), yaze::zelda3::DungeonObjectEditor::SelectionState::selected_objects, selection_state_, and UpdatePreviewObject().
Referenced by HandleScrollWheel().
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Definition at line 898 of file dungeon_object_editor.cc.
Referenced by HandleSizeEdit().
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Definition at line 924 of file dungeon_object_editor.cc.
References kMaxObjectSize, and kMinObjectSize.
Referenced by HandleSizeEdit().
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Definition at line 263 of file dungeon_object_editor.h.
Referenced by InitializeEditor(), InsertObject(), InsertTemplate(), LoadRoom(), SetROM(), and UpdatePreviewObject().
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Definition at line 264 of file dungeon_object_editor.h.
Referenced by AddToSelection(), AlignSelectedObjects(), ApplyUndoPoint(), BatchChangeObjectLayer(), BatchMoveObjects(), BatchResizeObjects(), ChangeObjectLayer(), ChangeObjectType(), ClearRoom(), CopySelectedObjects(), CreateTemplateFromSelection(), CreateUndoPoint(), DeleteObject(), DeleteSelectedObjects(), DrawPropertyUI(), DuplicateObject(), FindObjectAt(), GetMutableRoom(), GetObjectCount(), GetObjects(), GetRoom(), HandleDragOperation(), HandleMouseClick(), HandleMouseDrag(), HandleMouseRelease(), HandleScrollWheel(), HandleSizeEdit(), InitializeEditor(), InsertObject(), InsertTemplate(), LoadRoom(), MoveObject(), PasteObjects(), Redo(), RenderLayerControls(), RenderLayerVisualization(), RenderSelectionHighlight(), ResizeObject(), SaveRoom(), SelectObject(), SetExternalRoom(), Undo(), and ValidateRoom().
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Definition at line 265 of file dungeon_object_editor.h.
Referenced by InitializeEditor(), and LoadRoom().
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Definition at line 267 of file dungeon_object_editor.h.
Referenced by AddToSelection(), AlignSelectedObjects(), ApplyUndoPoint(), ClearSelection(), CreateTemplateFromSelection(), CreateUndoPoint(), DeleteObject(), DeleteSelectedObjects(), DrawPropertyUI(), GetSelection(), HandleDragOperation(), HandleMouseDrag(), HandleMouseRelease(), HandleScrollWheel(), HandleSizeEdit(), InsertObject(), InsertTemplate(), Redo(), RenderSelectionHighlight(), SelectObject(), and Undo().
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Definition at line 268 of file dungeon_object_editor.h.
Referenced by ApplyUndoPoint(), CreateUndoPoint(), GetCurrentLayer(), GetCurrentObjectType(), GetEditingState(), GetMode(), HandleMouseClick(), HandleScrollWheel(), HandleSizeEdit(), InitializeEditor(), LoadRoom(), Redo(), RenderLayerControls(), SetCurrentLayer(), SetCurrentObjectType(), SetExternalRoom(), SetMode(), Undo(), and UpdatePreviewObject().
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Definition at line 269 of file dungeon_object_editor.h.
Referenced by DrawPropertyUI(), GetConfig(), HandleDragOperation(), InitializeEditor(), InsertObject(), InsertTemplate(), MoveObject(), RenderLayerControls(), RenderLayerVisualization(), RenderSelectionHighlight(), SaveRoom(), SetConfig(), SnapToGrid(), and ValidateRoom().
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Definition at line 271 of file dungeon_object_editor.h.
Referenced by CanUndo(), ClearHistory(), CreateUndoPoint(), Redo(), and Undo().
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Definition at line 272 of file dungeon_object_editor.h.
Referenced by CanRedo(), ClearHistory(), CreateUndoPoint(), Redo(), and Undo().
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Definition at line 273 of file dungeon_object_editor.h.
Referenced by CreateUndoPoint().
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Definition at line 276 of file dungeon_object_editor.h.
Referenced by UpdatePreviewObject().
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Definition at line 277 of file dungeon_object_editor.h.
Referenced by UpdatePreviewObject().
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Definition at line 280 of file dungeon_object_editor.h.
Referenced by AlignSelectedObjects(), BatchChangeObjectLayer(), BatchMoveObjects(), BatchResizeObjects(), ChangeObjectLayer(), ChangeObjectType(), DrawPropertyUI(), HandleDragOperation(), InsertObject(), MoveObject(), ResizeObject(), and SetObjectChangedCallback().
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Definition at line 281 of file dungeon_object_editor.h.
Referenced by AlignSelectedObjects(), ApplyUndoPoint(), BatchChangeObjectLayer(), BatchMoveObjects(), BatchResizeObjects(), ChangeObjectLayer(), ChangeObjectType(), ClearRoom(), DeleteObject(), DeleteSelectedObjects(), DuplicateObject(), HandleMouseRelease(), InsertObject(), InsertTemplate(), LoadRoom(), MoveObject(), PasteObjects(), ResizeObject(), SetExternalRoom(), and SetRoomChangedCallback().
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Definition at line 282 of file dungeon_object_editor.h.
Referenced by AddToSelection(), ApplyUndoPoint(), ClearSelection(), DeleteObject(), InsertObject(), SelectObject(), and SetSelectionChangedCallback().
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Definition at line 285 of file dungeon_object_editor.h.
Referenced by IsValidSize().
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Definition at line 286 of file dungeon_object_editor.h.
Referenced by BatchResizeObjects(), InsertObject(), IsValidSize(), and ResizeObject().
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Definition at line 287 of file dungeon_object_editor.h.
Referenced by InitializeEditor().
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Definition at line 288 of file dungeon_object_editor.h.
Referenced by HandleScrollWheel(), and SetCurrentLayer().
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Definition at line 289 of file dungeon_object_editor.h.
Referenced by BatchChangeObjectLayer(), ChangeObjectLayer(), HandleScrollWheel(), InsertObject(), and SetCurrentLayer().
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Definition at line 291 of file dungeon_object_editor.h.
Referenced by ValidateRoom().
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Definition at line 292 of file dungeon_object_editor.h.
Referenced by CreateTemplateFromSelection(), GetTemplates(), InitializeEditor(), and InsertTemplate().
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Definition at line 295 of file dungeon_object_editor.h.
Referenced by GetObjects().
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Definition at line 298 of file dungeon_object_editor.h.
Referenced by CopySelectedObjects(), and PasteObjects().