#include <track_collision_generator.h>

Public Attributes | |
| int | room_id = 0 |
| CustomCollisionMap | collision_map |
| int | tiles_generated = 0 |
| int | stop_count = 0 |
| int | corner_count = 0 |
| int | switch_count = 0 |
| std::string | ascii_visualization |
Definition at line 44 of file track_collision_generator.h.
| int yaze::zelda3::TrackCollisionResult::room_id = 0 |
Definition at line 45 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().
| CustomCollisionMap yaze::zelda3::TrackCollisionResult::collision_map |
Definition at line 46 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().
| int yaze::zelda3::TrackCollisionResult::tiles_generated = 0 |
Definition at line 47 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().
| int yaze::zelda3::TrackCollisionResult::stop_count = 0 |
Definition at line 48 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().
| int yaze::zelda3::TrackCollisionResult::corner_count = 0 |
Definition at line 49 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().
| int yaze::zelda3::TrackCollisionResult::switch_count = 0 |
Definition at line 50 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().
| std::string yaze::zelda3::TrackCollisionResult::ascii_visualization |
Definition at line 51 of file track_collision_generator.h.
Referenced by yaze::zelda3::GenerateTrackCollision().