yaze 0.3.2
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yaze::zelda3::anonymous_namespace{overworld.cc} Namespace Reference

Classes

struct  Map32StorageLayout
 

Functions

std::vector< uint8_t > PrivateOverlaySnapshot (const std::vector< OverworldMap > &maps)
 
absl::StatusOr< Map32StorageLayout > ResolveMap32StorageLayout (const Rom &rom, const zelda3_version_pointers &version_constants)
 
absl::Status ValidateMap32DefinitionCount (size_t definition_count, const Map32StorageLayout &layout)
 
std::vector< uint64_t > GetAllTile16 (OverworldMapTiles &map_tiles_)
 

Function Documentation

◆ PrivateOverlaySnapshot()

std::vector< uint8_t > yaze::zelda3::anonymous_namespace{overworld.cc}::PrivateOverlaySnapshot ( const std::vector< OverworldMap > & maps)

Definition at line 42 of file overworld.cc.

References PrivateOverlaySnapshot().

Referenced by PrivateOverlaySnapshot().

Here is the call graph for this function:

◆ ResolveMap32StorageLayout()

◆ ValidateMap32DefinitionCount()

◆ GetAllTile16()

std::vector< uint64_t > yaze::zelda3::anonymous_namespace{overworld.cc}::GetAllTile16 ( OverworldMapTiles & map_tiles_)