Audio queue diagnostic status for debug UI. More...
#include <music_player.h>
Public Attributes | |
| bool | is_playing = false |
| uint32_t | queued_frames = 0 |
| uint32_t | queued_bytes = 0 |
| bool | has_underrun = false |
| int | sample_rate = 0 |
| std::string | backend_name |
Audio queue diagnostic status for debug UI.
Definition at line 91 of file music_player.h.
| bool yaze::editor::music::AudioQueueStatus::is_playing = false |
Definition at line 92 of file music_player.h.
Referenced by yaze::editor::MusicPlaybackControlPanel::DrawDebugControls(), and yaze::editor::music::MusicPlayer::GetAudioQueueStatus().
| uint32_t yaze::editor::music::AudioQueueStatus::queued_frames = 0 |
Definition at line 93 of file music_player.h.
Referenced by yaze::editor::MusicPlaybackControlPanel::DrawDebugControls(), and yaze::editor::music::MusicPlayer::GetAudioQueueStatus().
| uint32_t yaze::editor::music::AudioQueueStatus::queued_bytes = 0 |
Definition at line 94 of file music_player.h.
Referenced by yaze::editor::music::MusicPlayer::GetAudioQueueStatus().
| bool yaze::editor::music::AudioQueueStatus::has_underrun = false |
Definition at line 95 of file music_player.h.
Referenced by yaze::editor::music::MusicPlayer::GetAudioQueueStatus().
| int yaze::editor::music::AudioQueueStatus::sample_rate = 0 |
Definition at line 96 of file music_player.h.
Referenced by yaze::editor::music::MusicPlayer::GetAudioQueueStatus().
| std::string yaze::editor::music::AudioQueueStatus::backend_name |
Definition at line 97 of file music_player.h.
Referenced by yaze::editor::music::MusicPlayer::GetAudioQueueStatus().