yaze 0.3.2
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yaze::zelda3::ObjectTileReadRange Struct Reference

One half-open PC range consumed while parsing an object's tile data. More...

#include <object_parser.h>

Public Member Functions

bool operator== (const ObjectTileReadRange &) const =default
 

Public Attributes

uint32_t begin = 0
 
uint32_t end = 0
 

Detailed Description

One half-open PC range consumed while parsing an object's tile data.

Keeping this trace inside ObjectParser makes split and literal sources use the exact same control flow as rendering instead of inferring one contiguous range from a descriptor and a total tile count.

Definition at line 91 of file object_parser.h.

Member Function Documentation

◆ operator==()

bool yaze::zelda3::ObjectTileReadRange::operator== ( const ObjectTileReadRange & ) const
default

Member Data Documentation

◆ begin

uint32_t yaze::zelda3::ObjectTileReadRange::begin = 0

Definition at line 92 of file object_parser.h.

◆ end

uint32_t yaze::zelda3::ObjectTileReadRange::end = 0

Definition at line 93 of file object_parser.h.


The documentation for this struct was generated from the following file: