#include <dungeon_object_selector.h>
Public Attributes | |
| bool | valid = false |
| float | x = 0.0f |
| float | y = 0.0f |
| float | width = 0.0f |
| float | height = 0.0f |
Definition at line 38 of file dungeon_object_selector.h.
| bool yaze::editor::DungeonObjectPreviewFit::valid = false |
Definition at line 39 of file dungeon_object_selector.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawObjectPreview(), and yaze::editor::ResolveDungeonObjectPreviewFit().
| float yaze::editor::DungeonObjectPreviewFit::x = 0.0f |
Definition at line 40 of file dungeon_object_selector.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawObjectPreview(), and yaze::editor::ResolveDungeonObjectPreviewFit().
| float yaze::editor::DungeonObjectPreviewFit::y = 0.0f |
Definition at line 41 of file dungeon_object_selector.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawObjectPreview(), and yaze::editor::ResolveDungeonObjectPreviewFit().
| float yaze::editor::DungeonObjectPreviewFit::width = 0.0f |
Definition at line 42 of file dungeon_object_selector.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawObjectPreview(), and yaze::editor::ResolveDungeonObjectPreviewFit().
| float yaze::editor::DungeonObjectPreviewFit::height = 0.0f |
Definition at line 43 of file dungeon_object_selector.h.
Referenced by yaze::editor::DungeonObjectSelector::DrawObjectPreview(), and yaze::editor::ResolveDungeonObjectPreviewFit().