#include "cli/handlers/game/overworld_render_commands.h"#include <array>#include <filesystem>#include <fstream>#include <iterator>#include <optional>#include <sstream>#include <string>#include <unordered_map>#include "absl/strings/numbers.h"#include "absl/strings/str_format.h"#include "app/service/render_service.h"#include "cli/util/hex_util.h"#include "core/lyra_terrain_document.h"#include "core/overworld_graphics_preview.h"#include "core/rom_settings.h"#include "core/source_artifact_publisher.h"#include "nlohmann/json.hpp"#include "rom/rom.h"#include "util/macro.h"#include "zelda3/game_data.h"#include "zelda3/overworld/lyra_terrain_source.h"#include "zelda3/overworld/overworld.h"Go to the source code of this file.
Classes | |
| class | yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::ScopedLyraRomAddresses |
Namespaces | |
| namespace | yaze |
| namespace | yaze::cli |
| namespace | yaze::cli::handlers |
| namespace | yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc} |
Functions | |
| absl::StatusOr< uint32_t > | yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::ParseOverworldOverlays (const std::string &s) |
| absl::StatusOr< bool > | yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::ParseAreaOverlay (const std::string &value) |
| std::optional< std::string > | yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::OutputArg (const resources::ArgumentParser &parser) |
| absl::StatusOr< OverworldRenderGraphicsPreview > | yaze::cli::handlers::ResolveOverworldRenderGraphicsPreview (const project::YazeProject *project, const std::optional< std::string > &flag) |