yaze 0.3.2
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yaze::emu::render::RenderRequest Struct Reference

#include <render_context.h>

Public Attributes

RenderTargetType type = RenderTargetType::kDungeonObject
 
int entity_id = 0
 
int x = 0
 
int y = 0
 
int size = 0
 
int room_id = 0
 
uint8_t blockset = 0
 
uint8_t palette = 0
 
uint8_t spriteset = 0
 
int output_width = 256
 
int output_height = 256
 
bool use_room_defaults = true
 

Detailed Description

Definition at line 20 of file render_context.h.

Member Data Documentation

◆ type

◆ entity_id

◆ x

◆ y

◆ size

◆ room_id

◆ blockset

uint8_t yaze::emu::render::RenderRequest::blockset = 0

◆ palette

uint8_t yaze::emu::render::RenderRequest::palette = 0

◆ spriteset

uint8_t yaze::emu::render::RenderRequest::spriteset = 0

Definition at line 35 of file render_context.h.

◆ output_width

◆ output_height

◆ use_room_defaults

bool yaze::emu::render::RenderRequest::use_room_defaults = true

The documentation for this struct was generated from the following file: