#include <dungeon_object_editor.h>
Public Attributes | |
std::vector< RoomObject > | objects |
SelectionState | selection |
EditingState | editing |
std::chrono::steady_clock::time_point | timestamp |
Definition at line 91 of file dungeon_object_editor.h.
std::vector<RoomObject> yaze::zelda3::DungeonObjectEditor::UndoPoint::objects |
Definition at line 92 of file dungeon_object_editor.h.
Referenced by yaze::zelda3::DungeonObjectEditor::ApplyUndoPoint(), yaze::zelda3::DungeonObjectEditor::CreateUndoPoint(), yaze::zelda3::DungeonObjectEditor::Redo(), and yaze::zelda3::DungeonObjectEditor::Undo().
SelectionState yaze::zelda3::DungeonObjectEditor::UndoPoint::selection |
Definition at line 93 of file dungeon_object_editor.h.
Referenced by yaze::zelda3::DungeonObjectEditor::ApplyUndoPoint(), yaze::zelda3::DungeonObjectEditor::CreateUndoPoint(), yaze::zelda3::DungeonObjectEditor::Redo(), and yaze::zelda3::DungeonObjectEditor::Undo().
EditingState yaze::zelda3::DungeonObjectEditor::UndoPoint::editing |
Definition at line 94 of file dungeon_object_editor.h.
Referenced by yaze::zelda3::DungeonObjectEditor::ApplyUndoPoint(), yaze::zelda3::DungeonObjectEditor::CreateUndoPoint(), yaze::zelda3::DungeonObjectEditor::Redo(), and yaze::zelda3::DungeonObjectEditor::Undo().
std::chrono::steady_clock::time_point yaze::zelda3::DungeonObjectEditor::UndoPoint::timestamp |
Definition at line 95 of file dungeon_object_editor.h.
Referenced by yaze::zelda3::DungeonObjectEditor::CreateUndoPoint(), yaze::zelda3::DungeonObjectEditor::Redo(), and yaze::zelda3::DungeonObjectEditor::Undo().