yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::zelda3::DungeonObjectEditor::SelectionState Struct Reference

#include <dungeon_object_editor.h>

Public Attributes

std::vector< size_t > selected_objects
 
bool is_multi_select = false
 
bool is_dragging = false
 
int drag_start_x = 0
 
int drag_start_y = 0
 

Detailed Description

Definition at line 48 of file dungeon_object_editor.h.

Member Data Documentation

◆ selected_objects

◆ is_multi_select

bool yaze::zelda3::DungeonObjectEditor::SelectionState::is_multi_select = false

◆ is_dragging

◆ drag_start_x

int yaze::zelda3::DungeonObjectEditor::SelectionState::drag_start_x = 0

◆ drag_start_y

int yaze::zelda3::DungeonObjectEditor::SelectionState::drag_start_y = 0

The documentation for this struct was generated from the following file: