yaze 0.3.2
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yaze::zelda3::DungeonObjectEditor::EditingState Struct Reference

#include <dungeon_object_editor.h>

Public Attributes

Mode current_mode = Mode::kSelect
 
int current_layer = 0
 
int current_object_type = 0x10
 
int scroll_wheel_delta = 0
 
bool is_editing_size = false
 
bool is_editing_position = false
 
int preview_x = 0
 
int preview_y = 0
 
int preview_size = 0x12
 

Detailed Description

Definition at line 57 of file dungeon_object_editor.h.

Member Data Documentation

◆ current_mode

◆ current_layer

◆ current_object_type

◆ scroll_wheel_delta

int yaze::zelda3::DungeonObjectEditor::EditingState::scroll_wheel_delta = 0

Definition at line 61 of file dungeon_object_editor.h.

◆ is_editing_size

bool yaze::zelda3::DungeonObjectEditor::EditingState::is_editing_size = false

Definition at line 62 of file dungeon_object_editor.h.

Referenced by yaze::zelda3::DungeonObjectEditor::LoadRoom().

◆ is_editing_position

bool yaze::zelda3::DungeonObjectEditor::EditingState::is_editing_position = false

Definition at line 63 of file dungeon_object_editor.h.

Referenced by yaze::zelda3::DungeonObjectEditor::LoadRoom().

◆ preview_x

int yaze::zelda3::DungeonObjectEditor::EditingState::preview_x = 0

◆ preview_y

int yaze::zelda3::DungeonObjectEditor::EditingState::preview_y = 0

◆ preview_size


The documentation for this struct was generated from the following file: