yaze 0.2.0
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yaze::app::zelda3::dungeon::DungeonDestination Class Reference

#include <room.h>

Public Member Functions

 DungeonDestination ()=default
 
 ~DungeonDestination ()=default
 
 DungeonDestination (uint8_t i)
 

Public Attributes

uint8_t Index
 
uint8_t Target = 0
 
uint8_t TargetLayer = 0
 

Detailed Description

Definition at line 88 of file room.h.

Constructor & Destructor Documentation

◆ DungeonDestination() [1/2]

yaze::app::zelda3::dungeon::DungeonDestination::DungeonDestination ( )
default

◆ ~DungeonDestination()

yaze::app::zelda3::dungeon::DungeonDestination::~DungeonDestination ( )
default

◆ DungeonDestination() [2/2]

yaze::app::zelda3::dungeon::DungeonDestination::DungeonDestination ( uint8_t i)
inline

Definition at line 92 of file room.h.

Member Data Documentation

◆ Index

uint8_t yaze::app::zelda3::dungeon::DungeonDestination::Index

Definition at line 94 of file room.h.

◆ Target

uint8_t yaze::app::zelda3::dungeon::DungeonDestination::Target = 0

Definition at line 95 of file room.h.

Referenced by yaze::app::zelda3::dungeon::Room::LoadRoomFromROM().

◆ TargetLayer

uint8_t yaze::app::zelda3::dungeon::DungeonDestination::TargetLayer = 0

Definition at line 96 of file room.h.

Referenced by yaze::app::zelda3::dungeon::Room::LoadRoomFromROM().


The documentation for this class was generated from the following file: