#include <snes_tile.h>
Definition at line 178 of file snes_tile.h.
◆ GraphicsBuffer() [1/3]
yaze::app::gfx::GraphicsBuffer::GraphicsBuffer |
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◆ GraphicsBuffer() [2/3]
yaze::app::gfx::GraphicsBuffer::GraphicsBuffer |
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uint8_t | bpp, |
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const std::vector< uint8_t > & | data ) |
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inline |
◆ GraphicsBuffer() [3/3]
yaze::app::gfx::GraphicsBuffer::GraphicsBuffer |
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uint8_t | bpp, |
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std::vector< uint8_t > && | data ) |
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◆ bpp()
uint8_t yaze::app::gfx::GraphicsBuffer::bpp |
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const |
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◆ data()
const std::vector< uint8_t > & yaze::app::gfx::GraphicsBuffer::data |
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const |
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inline |
◆ set_bpp()
void yaze::app::gfx::GraphicsBuffer::set_bpp |
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uint8_t | bpp | ) |
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inline |
◆ set_data()
void yaze::app::gfx::GraphicsBuffer::set_data |
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const std::vector< uint8_t > & | data | ) |
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inline |
◆ to_bpp()
void yaze::app::gfx::GraphicsBuffer::to_bpp |
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uint8_t | bpp | ) |
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inline |
◆ operator[]() [1/2]
uint8_t & yaze::app::gfx::GraphicsBuffer::operator[] |
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size_t | index | ) |
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inline |
◆ operator[]() [2/2]
const uint8_t & yaze::app::gfx::GraphicsBuffer::operator[] |
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size_t | index | ) |
const |
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inline |
◆ begin() [1/2]
auto yaze::app::gfx::GraphicsBuffer::begin |
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inline |
◆ end() [1/2]
auto yaze::app::gfx::GraphicsBuffer::end |
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inline |
◆ begin() [2/2]
auto yaze::app::gfx::GraphicsBuffer::begin |
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const |
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◆ end() [2/2]
auto yaze::app::gfx::GraphicsBuffer::end |
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const |
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inline |
◆ bpp_
uint8_t yaze::app::gfx::GraphicsBuffer::bpp_ |
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private |
◆ data_
std::vector<uint8_t> yaze::app::gfx::GraphicsBuffer::data_ |
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The documentation for this class was generated from the following file: