#include <boost/python.hpp>
#include "incl/extension.h"
#include "incl/overworld.h"
#include "incl/snes_color.h"
#include "incl/sprite.h"
#include "yaze.h"
Go to the source code of this file.
Functions | |
BOOST_PYTHON_MODULE (yaze_py) | |
BOOST_PYTHON_MODULE | ( | yaze_py | ) |
Definition at line 9 of file yaze_py.cc.
References snes_color::blue, snes_palette::colors, z3_rom::data, z3_rom::filename, yaze_project::filepath, snes_color::green, snes_palette::id, z3_sprite::id, z3_rom::impl, yaze_extension::name, z3_sprite::name, yaze_editor_context::project, snes_color::red, snes_palette::size, z3_rom::size, yaze_extension::version, yaze_check_version(), YAZE_EVENT_PALETTE_CHANGED, YAZE_EVENT_ROM_LOADED, YAZE_EVENT_ROM_SAVED, YAZE_EVENT_SPRITE_MODIFIED, yaze_get_color_from_paletteset(), yaze_load_rom(), and yaze_unload_rom().