yaze 0.2.0
Link to the Past ROM Editor
 
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tilesheet.cc File Reference
#include "app/gfx/tilesheet.h"
#include <memory>
#include <vector>
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_color.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
Include dependency graph for tilesheet.cc:

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::app
 Main namespace for the ImGui application.
 
namespace  yaze::app::gfx
 Contains classes for handling graphical data.
 

Functions

absl::StatusOr< Tilesheetyaze::app::gfx::CreateTilesheetFromGraphicsBuffer (const uint8_t *graphics_buffer, int width, int height, TileType tile_type, int sheet_id)