Primitive of a Zelda3 ROM. More...
#include <yaze.h>
Public Attributes | |
const char * | filename |
const uint8_t * | data |
size_t | size |
void * | impl |
const char* z3_rom::filename |
Definition at line 60 of file yaze.h.
Referenced by BOOST_PYTHON_MODULE(), and yaze_load_rom().
const uint8_t* z3_rom::data |
Definition at line 61 of file yaze.h.
Referenced by BOOST_PYTHON_MODULE(), and yaze_load_rom().
size_t z3_rom::size |
Definition at line 62 of file yaze.h.
Referenced by BOOST_PYTHON_MODULE(), and yaze_load_rom().
void* z3_rom::impl |
Definition at line 63 of file yaze.h.
Referenced by BOOST_PYTHON_MODULE(), yaze_get_color_from_paletteset(), yaze_load_overworld(), yaze_load_rom(), and yaze_unload_rom().