Primitive of the overworld. More...
#include <overworld.h>
Public Attributes | |
void * | impl |
uint8_t * | tile32_data |
uint8_t * | tile16_data |
z3_sprite ** | sprites |
z3_overworld_map ** | maps |
Primitive of the overworld.
Definition at line 33 of file overworld.h.
void* z3_overworld::impl |
Definition at line 34 of file overworld.h.
Referenced by yaze_load_overworld().
uint8_t* z3_overworld::tile32_data |
Pointer to the 32x32 tile data.
Definition at line 36 of file overworld.h.
uint8_t* z3_overworld::tile16_data |
Pointer to the 16x16 tile data.
Definition at line 37 of file overworld.h.
z3_sprite** z3_overworld::sprites |
Pointer to the sprites per map.
Definition at line 39 of file overworld.h.
z3_overworld_map** z3_overworld::maps |
Pointer to the overworld maps.
Definition at line 40 of file overworld.h.
Referenced by yaze_load_overworld().