Primitive of an overworld map. More...
#include <overworld.h>
Public Attributes | |
uint8_t | id |
uint8_t * | tile32_data |
uint8_t * | tile16_data |
Primitive of an overworld map.
Definition at line 14 of file overworld.h.
uint8_t z3_overworld_map::id |
ID of the overworld map.
Definition at line 15 of file overworld.h.
Referenced by yaze_load_overworld().
uint8_t* z3_overworld_map::tile32_data |
Pointer to the 32x32 tile data.
Definition at line 16 of file overworld.h.
uint8_t* z3_overworld_map::tile16_data |
Pointer to the 16x16 tile data.
Definition at line 17 of file overworld.h.