Primitive of an overworld map. More...
#include <overworld.h>
Public Attributes | |
uint8_t | id |
uint8_t | parent_id |
uint8_t | quadrant_id |
uint8_t | world_id |
uint8_t | game_state |
uint8_t | area_graphics |
uint8_t | area_palette |
uint8_t | sprite_graphics [3] |
uint8_t | sprite_palette [3] |
uint8_t | area_music [4] |
uint8_t | static_graphics [16] |
Primitive of an overworld map.
Definition at line 15 of file overworld.h.
uint8_t z3_overworld_map::id |
ID of the overworld map.
Definition at line 16 of file overworld.h.
Referenced by yaze_load_overworld().
uint8_t z3_overworld_map::parent_id |
Definition at line 17 of file overworld.h.
uint8_t z3_overworld_map::quadrant_id |
Definition at line 18 of file overworld.h.
uint8_t z3_overworld_map::world_id |
Definition at line 19 of file overworld.h.
uint8_t z3_overworld_map::game_state |
Definition at line 20 of file overworld.h.
uint8_t z3_overworld_map::area_graphics |
Definition at line 21 of file overworld.h.
uint8_t z3_overworld_map::area_palette |
Definition at line 22 of file overworld.h.
uint8_t z3_overworld_map::sprite_graphics[3] |
Definition at line 24 of file overworld.h.
uint8_t z3_overworld_map::sprite_palette[3] |
Definition at line 25 of file overworld.h.
uint8_t z3_overworld_map::area_music[4] |
Definition at line 26 of file overworld.h.
uint8_t z3_overworld_map::static_graphics[16] |
Definition at line 27 of file overworld.h.